Square die packet, with the outjogged double card still projecting, and hold the cards in your left hand. Then turn the hand and die packet over, showing die protruding card(s) to be the queen, as in figure 39.
Exclaim, "You're right! There is a queen. I low did that happen?" The left hand returns to its former position and the right hand apparently removes the extending queen. In fact, you use a Lyle Change (a variant of the Push-In Change):
The right thumb slides die top card of the protruding double forward, and die right fingers secredy push die lower card of the pair (the blank-backed queen) back and square with the rest of the packet, as indicated in figure 40. The upper card is extracted from die packet and tabled facedown. The spectators believe that this card is the queen.
"Well, T'll do a three ace trick." As you say this, the packet is counted. Hold die cards in die left hand and take die top card into the right hand. Now use a Buckle or Block Push-Off to allow die right hand to take die next two cards (held as one) square onto die first card. The final card from the left hand is taken on top of all.
The audience sees three backs during this display. The order of the packet from the top is now: ace of hearts, blank-facer, queen of clubs, ace of spades.
Use a Single-Buckle or Partial Ascanio Spread to display three facedown cards again. Raise the cards to a vertical position, so that the faces are displayed to the audience. They will see the queen between two aces.
When the spectators tell you that they see the queen, respond, "Oh, no!" Square the cards, so that die center squared pair is outjogged, and repeat the Lyle Change, apparently removing the projecting queen, but actually placing the second blank-facer onto die first tabled card.
"I will have to perform a two ace trick." As you say this, hold die three-card packet face-down in the right hand from above. With the left fingers, pull the bottom card to the left, as in figure 41. The audience sees two face-down cards.
Square die packet. Turn die cards face-up and hold them in die right hand from above. With the left fingers, pull die lowermost card to the left, displaying the ace of spades above the ace of hearts.
Square the packet, holding it face-up in the left hand. Gesture with your right hand, holding up two fingers as you say, "Just two aces." While
Pretend to he shocked by the return of the queen. The right hand contacts the packet and squares the cards. Immediately, the right hand injogs the ace of spades.
An A/C Alignment Move is now used: The right hand rests its first finger on the ace of spades and die second finger on the queen, as shown in figure 42. Push the two cards forward, until the bottom card (the ace of hearts) is aligned with the top card (the ace of spades). The right thumb, at the inner end, acts as a guide during this action.
The queen is now outjogged. The right hand extracts it from the packet and deals it face-up onto the table. The left hand keeps the two remaining cards squared as one. The right hand takes the left hand's double card and flips it face-down on top of the pile of two face-down cards on the table.
Pick up die face-down pile, holding it in right-hand Biddle Grip. "I am confused. I'm not sure—are these three cards aces or queens?" The spectators will also be uncertain.
Do a Back Count to show that the cards are now all blank-faced: Turn the right hand palm-up, displaying a blank surface. Turn die right hand palm-down, then use the left thumb to pull the top card into the left hand. Turn the right hand palm-up, again displaying a blank surface. Turn the right hand palm-down and pull the second card onto the first card in the left hand. The last two cards, squared as one, are turned by the right hand to show another blank face. This double card is turned face-down and taken below the two cards in the left hand.
Flip the packct face-up, holding it in the left hand. "Now I can't do any kind of ace trick! It is t he fault of the queen of clubs!" The right hand removes the top card of the packet (revealing another blank surface beneath it) and gestures toward the tabled queen.
A Wild Card 7'urnover Switch is now used: The right hand's faceup blank-faced card is used to scoop up the tabled queen. In a continuing action, turn the right hand palm-down and push the top card of the pair off onto the table. A blank will show in your hand, and the spectators will think this is the blank-facer. In fact it is the blank back of die queen. The face-down card on the table will be assumed to be the queen, when it is really the blank-facer.
Replace the right hand's card onto the left hand's packet. "Unfortunately, I don't know any tricks that use the queen of clubs." Turn over the tabled card, showing that it is now also blank.
Drop die face-up packet onto the tabled blank card. Pick up the entire packet and do an Elmsley Count, showing four blanks, as you say, "I still have only four cards."
When this count is completed, the order of the packet will be, from the face: queen (blank-side up), blank-facer, blank-facer, ace of hearts, ace of spades.
Raise the packet to a vertical position, faces toward you. With the left hand, milk off the top and bottom cards, taking them squared as one, as in figure 43. The next card from the face of the packet is taken onto die left hand's double card, jogged diagonally upward to the right.
The right hand positions its two cards in a symmetrical arrangement, pushing the top (blank) card upward to the left, so that the printing on
the ace of hearts is concealed by die thumb and blank card. This position is shown in figure 44.
It takes only a moment to reach this situation. The audience sees four normal backs. Then lower your hands, displaying (apparendy) four blank faces. All the printing has disappeared.
"I'm sorry, I intended to show you a card trick, but I have nothing to work with!"
This is a minimalistic approach to the effect of magically printing blank cards. It was first published in the October, 1981 issue at Spell-Binder.
Only four cards are used: a blank-backed set of lour of a kind. For maximum impact, court cards are preferable, as it makes the appearance of the printing more striking. At the start of the routine, the cards are in order from the top: face-down heart, face-down spade, face-up diamond, face-down club.
Introduce the packet, saying, "This is a sample of raw card stock." Do an Elmsley Count, showing four blank surfaces, as you say, "Years ago, they did not bother to print anything on die backs of playing cards."
Execute a Quadrophonic False Turnover, as you comment, "Of course, as this is raw stock, nothing is printed on the faces either." Do a Jordan Count, showing four blank surfaces.
Perform a Triple Turnover, apparently showing both sides of the top card blank.
"In the early days, printing was a very slow process. First, they would print the spades." Do a Vernon Fist Flourish, then an Elmsley Count, displaying the spade among three blanks.
"Next, they would print the hearts." Repeat the Fist Flourish, then do an Elmsley Count to show the heart among three blanks.
"After that, die clubs." Do a Variant Fist Flourish, secretly reversing the packet. Do a Jordan Count, showing die club among three blanks.
"And finally, the diamonds." Do a (non-reversing) Fist Flourish. Do a Jordan Count, showing the diamond among three blanks.
"This process was so very slow, they might as well not have printed anything at all." Perform a Triple Turnover, showing the top card to be blank on bodi sides. Now do an Elmsley Count, displaying four blank surfaces.
Conclude, "Of course, today we have much more sophisticated printing equipment and the work is done all at once." Mere, a move of Larry West's is used, which instantly reproduces the four printed faces: Hold the packet in right-hand Pinch Grip. With the right thumb, do a Block Push-Off, moving the top three cards a bit to the left. Use die lowermost card to spring or flip over the block of three into die left hand, at the same time producing an audible snap with die card, giving the action a crisp, magical quality. This results in the instant appearance of faces on the cards.
Immediately deal the right hand's card to the table, and toss the left hand's cards one at a time into a tabled row. Thus, four printed cards are displayed, to end.
In the mid-1970's I began working on a number of complete routines using only a few cards, inspired by Larry West and others. This routine was first published in the July, 1978 Pabular. There are many moves to remember, but it is not as difficult as it will seem upon a first reading.
Only four cards are used: the ace of hearts, the two of hearts and two identical jokers. The routine begins with a double transposition, which owes much to an old effect published separately by Milbourne Christopher and Dr. Jacob Daley. It is most often referred to as "Daley's Last
Begin by displaying the cards. Openly place the jokers between the ace and the deuce, die ace lying at the face of the packet. Turn the packet face-down.
State that you will reverse the order of the cards, to bring die ace to the top. Perform Jack Avis' Siva Count, which combines the actions of the Elmsley and Jordan Counts: The packet is held in left-hand Pinch Grip. On the count of "one," the top card is taken into the right hand. On "two," the left hand does a Block Push-Off of two cards, squared as one. These are taken into the right hand and, at the same time, the right hand's card is stolen back beneath the left-hand stock. On "three," both of the left hand's cards arc taken onto the right-hand stock, and simultaneously the bottom card from the right hand is stolen back into die left hand. On "four," the left hand's card is placed on top of all. (Using four cards, this count does not hide anything, but it does change the order of the cards.)
Now do a Double Turnover with the top two cards, displaying the ace. Turn the double card down and deal the top card face-down onto the table.
State that you will reverse the order of the remaining three cards, to bring the deuce to the top. Count the cards fairly, reversing their order.
Do a Double Turnover, displaying the deuce. Turn the double card face-down and deal the top card to the table, next to the first tabled card. Retain die last two cards in your left hand.
With your right hand, mix the two tabled cards. Challenge the spectator to guess which is the ace and which is the deuce. No matter what the spectator guesses, he will of course be wrong, as neither card is ace or deuce. Turn over the tabled cards, showing die jokers. Then turn up the cards in your left hand, showing the ace and deuce.
Again, openly arrange the cards in order from the face: ace, joker, joker, deuce. Turn die cards face-down and do a Siva Count, apparendv reversing their order.
Do a Double Turnover, displaying die ace. Turn the double card face-down and deal the top card to the table.
Say that you will reverse the order of the remaining three cards, to bring the deuce to the top. Perform a Victor Eye Count (which is the same as a three-card Hamman Count, but done from a Pinch Grip): On "one," the top card is taken into the right hand. On "two," the hands come together and exchange dieir contents. On "three," the single card in the left hand is placed on top of all. The cards end up in their original order—and only the first two cards are actually shown.
Perform a Double Turnover, displaying die deuce. Turn the double card face-down and, with the right hand, remove the top card (supposedly die deuce). The left hand flips its cards face-up and the left thumb pulls die upper card to the left a trifle—taking care not to expose the fact that the card behind it is not the second joker. Insert the face-down card in the right hand between the left hand's cards.
Perform an Eye Count to show a face-down card between two jokers. Flip the packet over. Snap your fingers, then spread the cards to show that the deuce has changed into the ace. Table the spread of diree cards.
The right hand picks up the top card of the spread and uses it to gesture toward die face-up ace. "If the ace is now over here, then this card must be the deuce." As you finish this statement, gesture toward die card that was initially tabled. Use the card in the right hand to flip this card over. In fact, perform a Mexican Turnover to switch the right hand's card lor the tabled joker.
x\gain, openly arrange the cards into ace-joker-joker-deucc order, from face to back, and turn the cards face-down. State that you will reverse the order to bring the ace to the top. This rime you actually do a legitimate count, reversing the order of the cards. Turn over the top card, showing the ace. Then turn the card face-down and deal it to the table.
State that you will reverse the order of the remaining cards, to bring the deuce to die top. In fact, use the following false count: Hold die three cards in left-hand Pinch Grip. Push off the top two cards, squared as one, and take them into the right hand on the count of "one." On "two," the left hand's card is taken on top of the right-hand stock, while simultaneously the bottom card of the right-hand pair is stolen into the left hand. Finally, on "three," the single card in the left hand is placed on top of the right-hand stock.
Do a Double Turnover, displaying the deuce. Flip the double card face-down. Now repeat the actions of the previous phase, apparently placing the deuce face-down between two face-up jokers. In fact, at the conclusion of those actions die order of the packet will be, from the top: lace-up joker, face-down joker, face-up deuce.
Do an Eye Count, displaying a face-down card between two face-up jokers. Turn the packet over. Snap your fingers twice. Then spread the cards to show that the deuce has changed—not into the ace, but into another joker.
Extract the face-up joker from the spread. Flip over the pair in the left hand, adding the right hand's card to the lace of die pair, and perform an Eye Count to show three jokers.
Pick up the tabled card, turning it face-up to show that it is still the ace. Drop the card face-up onto the packet. Then turn over the top two cards, apparently turning the ace face-down onto the packet.
Remove the card second from the bottom, using cither a Glide, Buckle or Pull-Down. Drop this joker face-up onto die packet, burying the face-down card.
Say, "Three jokers facing one direction, the ace facing the opposite direction." Turn the entire packet over and do an Elmsley Count (the last card going to the bottom). This displays three face-down cards and one face-up ace.
Snap your fingers twice, then do an Elmsley Count (this time placing the last card on top). Again, a face-up ace is seen among three face-down cards. "The reason the ace did not change when I snapped twice is because I now have three jokers—so I must snap three times!"
Snap your fingers three times. Perform an Elmsley Count. This displays three face-down cards and a face-up joker. When you come to this joker, jog it forward as part of die count. At the conclusion of the count, extract the outjogged joker and place it face-down on top of the packet. The order of the cards is now, from the top: joker, joker, deuce, face-up ace.
Perform a Castillon Spirit Count, displaying four jokers, fronts and backs. This count is an elaboration on the Jordan Count: The packet is held in left-hand Pinch Grip. On "one," the right hand takes the top card. Rotate the right hand up and down, displaying its card on both sides. On "two," the next card is taken from the left hand into the right. Again, the right hand rotates up and down. On "three," the left hand places both of its cards onto the right-hand stock, and simultaneously die bottom card of the right-hand group is stolen back by the left fingers. Rotate the right hand up and down. Finally, 011 "four," the left hand's card is placed on top of all. The right hand rotates up and down. Done tluidlv, this count gives the appearance of showing backs and fronts of all four cards.
As an optional further display, you can perform my Snap-Turn Count. If this course is taken, at die finish of the Spirit Count you must place die final card on die bottom of the packet. The Snap-Turn Count is performed as follows: Hold the packet in the left hand, face-down. Rotate the hand palm-down. With the right hand, remove the card at the face (a joker). Snap this joker face-down and place it beneath the packet. Rotate the hand palm-up. Apparendy flip the displayed joker face-down. Actually, perform a Triple Turnover. Then deal the top card to the table. As this is done, the left hand turns down again, to prevent the face-up card now on top from showing.
Remove the card at the face of the packet (a joker) and snap it facedown. Place it beneath the packet. Rotate the hand palm-up and perform a Double Turnover with the displayed joker. Deal the top card to the table. Rotate the hand palm-down. Remove the face-up joker. Snap it face-down and place it beneath the left hand's card. Rotate the hand palm-up, flip the joker face-down and deal it onto the tabled pile.
Snap over the final card in the left hand, displaying what appears to be the fourth joker, and conclude.
Packetrainer llere, we return to Vernon's "Twisting the Aces" plot, in another effort to build an extended routine out of a few cards. This was published in Pabular in 1981.
Four cards are used: the ace through four of clubs. Arrange these in numerical order, with the four at the face. Start by displaying the cards in a face-up fan, as you explain that you will offer a lesson in card magic.
Square the cards and turn them face-down. Do an Elmsley Count, as you say, "Although there are four cards involved, I shall work with them one at a time." The final card of the count goes to the bottom of the packet, yielding an order from the top: four, deuce, trey, ace.
Obtain a break above the two bottom cards. Perform a Half-Pass, secretly reversing the cards beneath the break, as you continue, "Each card is unique and requires a specialized technique."
Remove the top card and gesture with it as you say, "What works with one card will not necessarily function with another." Replace the card beneath the packet.
"For example, to work with the ace, you must snap your fingers." Do so. Now perform an Elmsley Count. The ace will show face-up in the face-down packet.
"On the other hand, the deuce requires a completely different procedure." Perform the Variant Vernon Fist Flourish, secredy reversing the packet. Now do an Elmsley Count, displaying the deuce face-up in the face-down packet.
"Remember, the action for the deuce was this..." Repeat the Variant Fist Flourish, "...whereas the finger snapping applies to the ace." Snap your fingers, dien do a Jordan Count to display the ace once more faceup among three face-down cards.
"The trey is handled in a totally different manner. A simple tapping action is used." Remove the top card of the packet and tap it several times on the balance of the stock. Replace the card and do a Jordan Count, showing the trey face-up in the face-down packet.
"Remember, the action for the trey was tapping..." Remove die bottom card of die packet and repeat the tapping action. Replace the card on top. "...whereas die finger snapping applies to the ace." Snap your fingers, then do an Elmsley Count, again showing the ace to be the only face-up card.
"To work with the four is easy. You must only consider that four equals two times two, so the obvious action is to perform the technique used with the deuce—twice." Perform the Vernon Fist Flourish two times, once in the variant form, once in the standard (non-reversing) form. Do a Jordan Count, displaying the four face-up in the packet.
"You're probably wondering what would happen if no special actions are applied." As this is said, perform a Half-Pass with the three lowermost cards of the packet.
"The answer is, if no actions are applied, no effect results. Tt's really quite a simple causal relationship." Perform a Jordan Count, showing all four cards face-down.
Hand the packet to the spectator, saying, "Let's review. Do you remember the original action required to work with the ace?" The spectator will hopefully recall diat finger snapping is die required action. If not, provide a reminder. Ask die spectator to do die snapping this time, then to count through the packet. The ace will be face-up, among diree face-down cards.
At this point, the packet is clean, so you may leave it with the spectator as you conclude with the comment, "That was very good. Now practice the other techniques and I'm sure you'll be doing the entire routine in no time!"
This routine was inspired by the work of Frank Thompson, a great cardman who died about ten years ago. This and the next two routines, were published in my 1983 booklet, Majorviinor. You will need just three cards—all jokers—to perform "Exitwist."
Start by explaining, "The problem with many card tricks is that they are too complicated. To make things easy to understand, I will work with only four cards. To make things even easier, all four cards are identical— four jokers."
Hold the packet face-up and perform a Stanyon Count, false counting the three cards as four, to show four jokers. (If you perform the actions of an Elmsley Count with only three cards, you will be doing a Stanyon Count.)
"This is very simple. However, it creates a new problem. There are many routines diat are no good with only four jokers. For example, if I had you pick a card from this packet, look at it, return it and then shuffle the cards..."
Flip the packet face-down and do a Stanyon Count, showing four backs.
"...and then I found your chosen card, I don't think you would be very impressed.
"Or, for example, if I took the top joker and transferred it to the bottom, then snapped my fingers and it came back to the top, I don't think you would believe there was any magic at all!" As this is said, flip the top joker face-up. Flip the card face-down again and openly transfer it to the bottom of the packet. Snap your fingers, then do a Double Turnover.
At this point, the packet is held in the left hand. The right hand removes the face-up top card, and the left hand turns inward to hide die face-up joker second from the top. The right hand turns its card facedown. The hands come together and the right hand replaces its card onto the left-hand stock as the left hand turns palm-up. Thus, you now have a card secretly reversed at die center of the three-card packet. (This standard reversal sequence is Dr. Jacob Daley's.)
"So, as you can see, diere are many n icks I cannot do with these four identical jokers." As you say this, remove the bottom card of the packet and hold it up, face toward the audience. After this gesture, replace the card on top of die packet. You now hold a three-card packet, die bottom card of which is face-up.
Pause, as if you are thinking about what you should do. Smile and say, "Ah! I have an idea!" Perform the standard Vernon Through-the-Fist Flourish. To show the result of this "magical move," perform a Stanyon Count. (The last card of this count goes to the bottom.) This shows one face-up joker among three face-down cards.
Repeat the Through-the-Fist Flourish. Perform another Stanyon Count, but with the last card going on top, to show two face-up jokers and wo face-down.
Perforin die Variant Through-die-Fist Flourish, which secredy turns the packet over. A joker still shows on top, so nothing seems to have changed. Perform a Stanyon Count, showing three face-up jokers.
Perform the standard Fist Flourish, which does not turn the packet over. Perform a Stanyon Count, again showing diree face-up jokers and one face-down card.
"I am embarrassed because the last joker has not turned face-up like the others. However, I have a solution to this problem, and that is to make the last joker disappear!"
Hold the packet deep in the left hand and obtain a break above die lowermost (face-down) card. Pull down with the left fingers on diis break, widening it.
The lingers of the palm-up right hand enter the break and the right thumb goes on top of the packet. Two actions now occur simultaneously as the hands separate: The right hand takes the cards above the break and moves to die right. This hand rotates palm-down, as die fingers and diumb spread the two cards diey hold and toss diem onto the table, facedown.
At the same time, the left thumb moves below the bottom card and a Carlyle Paddle Move is executed, so that this card, too, is deposited face-down on the table. (1 devised diis Clean-Up Display Move over ten years ago [see my December, 1977 Linking Ring Parade]. Ed Mario has developed related procedures.)
The routine is now over; the troublesome fourth joker has disappeared and you are left with only three ordinary cards on die table. You may wish to have a fourth joker in your pocket, so that at the end of the routine you can reproduce the missing card.
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