Hopscotch Again

This version first appeared in the November, 1983 issue of New Tops. The same five cards are used, diis time starting in descending sequence with the ace at the face.

Display the cards. Then turn the packet face-down and deal the cards into a row from right to left. As with the previous routine, the first card is dealt from the bottom. The spectators believe the order of the row is, from left to right: ace, deuce, trey, four, five. The true order is: deuce, trey, four, five, ace.

Openly exchange die end cards at A and E (figure 48 again). Snap your fingers and turn up the card at A, showing the return of the ace.

Exchange the cards at B and E. Snap your fingers and turn up the card at B, showing the deuce.

Exchange the cards at C and E. Snap your fingers and turn up the card at C, showing the trey.

Exchange the cards at D and E. Snap your fingers and turn up the card at D, showing the four; then the card at E to show the five.

More Oil, More Water

¿\nother classic plot of card magic is Ed Mario's "Oil and Water." My best version of the routine was influenced by the work of Stewart Judah. It first appeared in Classic Tackier. It is a long routine, but if die magic is presented in a simple, direct style, without hurrying, it is quite entertaining. Nine cards are used: five blacks and four reds.

First Phase

Start with the cards face-up, the blacks on top of the reds. Obtain a left little-finger break under the top two black cards. Now spread the cards, beginning widi a Block Push-Oft'of the black pair above the break. The audience sees four black cards above four reds. (Another approach here is to grasp the packet in right-hand Biddle Grip and get a thumb break under the top two cards. Then do a Back Spread with the packet while holding the top pair squared. The break isn't stricdy necessary, but it makes the action faster and surer.)

Square the cards and, as you do, obtain a left litde-finger break beneath the sixth card (the uppermost red). Remove all the cards above the break and place them onto the table as vou say, "I will use four blacks..."

Lay die remaining cards onto die tabled pile, "...and four reds."

The audience will believe the pile consists of eight cards, four reds above four blacks. In truth, there are nine cards, in order from the face: red, red, red, black, black, black, black, black, red.

Pick up the packet and turn it face-down. Deal die top four cards one at a time into a pile on the table. Turn over the top card of the tabled pile, showing a black card. Replace diat card face-down onto its pile. As you do this, flash die bottom card of the pile in your hand, displaying a red card.

Explain that you will alternate the colors. The cards are combined into a central pile, by taking the top card from the tabled group and putting it face-down in front of you, dien dealing the top card of the packet in your hand onto that card. The next card from the tabled group is added to the new pile, then the next card from your hand, and so on. The last two cards from your hand are added to the pile, squared as one. You have apparently mixed eight cards into one pile.

Explain that you will cause the colors to separate by magic. Pick up the pile, holding the cards face-down in the left hand. The right hand deals the top card face-up, by taking it at the outer end (thumb on top. fingers below, as shown in figure 49) and revolving the card inward, end over end. Deal that card to the table.

The second and third cards are dealt face-up in the same way. The next card is taken by the palm-down right hand from the right edge (fingers on top, thumb below, as in figure 50). Rotate this card face-up and use it to scoop up the three previously dealt cards.

You will have displayed four reds. Use this face-up packet of reds to flip over the left hand's cards, which are immediately taken below the reds. Now fan out die cards as eight (keeping the ninth card squared and hidden behind the eighth). The colors have magically separated.

Second Phase

Turn the packet face-down and deal the top four cards into a pile on the table. Turn these cards face-up, showing four blacks.

Turn the cards in your hand face-up and spread them as four (keeping the fifth card squared and hidden beneath the fourth). Four reds show. (If you are familiar with the Tenkai Turnover Spread [The Magic of Tenkaiy p. 132J, this last action can be done with just the left hand.)

Turn the tabled pile face-down. Then turn the packet in the hand face-down. As in the first phase, the cards are combined into a central pile, starring with die top card of the tabled group.

During this, you can flash the face of each card, excepting the first card dealt from the hand. The colors shown will be correct.

As before, the last two cards from the hand are placed, squared as one, on top of the combined pile.

Again explain that you will cause the colors to separate. Pick up the pile, holding it face-down. By riffling up the near end of the packet with die right thumb, obtain two breaks: one is held by the left little finger, above the third card from the bottom; the odier by the left ring finger, above the fifth card from the bottom. (You also can accomplish these breaks with Multiple-Buckle technique.)

Deal the top card face-up onto the table, gripping it at the outer end in the manner previously described. Deal the next card lace-up onto that.

The next two cards, squared as one, are taken in the same front-end grip. (It is easy to perform this Double Lift, because of the first break.) Turn the double card face-up and deal it onto the tabled group.

The next two cards (above the second break) are taken squared as one. This time, grip the cards from the right long edge (as you did with the fourth card in the previous dealing display). This double card is rotated forward and used to scoop up the tabled pile.

You will have shown four red cards, which you now hold in your right hand. (There are actually six cards in this group.) As before, use die right-hand packet to flip over die left hand's cards, and immediately take them beneath the right-hand group.

The cards are now displayed by counting them face-up onto the table. The first card dealt is actually two cards, squared as one. This deal of a double card is accomplished by first getting a left little-finger break under the top pair. Then grasp the two cards at die outer right corner, pinching them between the right thumb and fingertips. Deal this double card as a single one onto the table. Deal the other cards one at a time onto that. This displays four reds, then four blacks. The colors have magically separated again.

Third Phase

Turn the packet face-down and deal the top four cards into a pile on the table. Turn over the top card of this tabled pile, displaying a red card, as you point out that this time the reds go on the table. Turn this card face-down and replace it on top of the tabled group.

Turn the packet in the hand face-up. Then spread the cards as four, keeping the fifth (red) card squared behind the fourth, to show four blacks. (Again, the Tenkai Turnover Spread can be used here.) Square the cards and turn them face-down in the hand.

As before, the cards are combined into a central pile, starting with the top card of die tabled group. This time, you can flash the face of even,' card except the first one from the packet in the hand and the last card of the tabled group.

Once more, you will magically unmix the colors. Pick up the combined pile, face-down and deal off the top four cards, turning them face-up one at a time. The dealing this time is legitimate, but you should use the same grips and actions as before, to be consistent. Four blacks are seen.

Turn the packet in the hand face-up and perform a Single-Buckle Count (the final card going on top). This displays four reds. Again, the colors have magically separated.

Fourth Phase

Say that you will repeat the demonstration, but this time you will change the procedure to make it easier to follow. Turn the packet in die hand face-down and perform a Single-Buckle Spread (the last card going to the bottom), displaying four face-down cards.

The four tabled blacks are inserted into this fan, face-down. One black goes on top. Another goes below die first card of the fan. The next goes beneath the second card of the fan. The last goes beneath the third card of the fan (which is actually two cards squared as one). Figure 51 shows the final arrangement.

Leave the inserted cards outjogged. You can now raise the fan to display the interlaced colors. This display should be casual and brief. If the spectator examines the double fan, it will become obvious that there are three reds and five blacks showing. However, if only a quick look is permitted, with the cards always slightly in motion, all will appear fair. If the discrepancy overly concerns you, you can rest the right fingers at the right edge of the fan, concealing the black index in the lower tier, as shown in figure 52.

Hold the fan face-down and push the cards square. As you do this, obtain a left little-finger break below the card fifth from the top.

Explain that the colors will separate one last time. This final display is done with one hand. The packet is held in the left hand and the left thumb pushes the top card to the right as the hand revolves inward, so that the sidejoggcd card can be thumbed face-up onto the table. Rotate the hand, bringing the packet again face-down.

Repeat the above action, rotating the hand and thumbing the next card face-up onto the table. Return the hand to its original position.

The action is done again, rotating the hand and thumbing the third card face-up onto the table. Return the hand to its original position.

Now the fourdi card is apparendy dealt to the table in the same way. Actually, a variant of the Downs Change is used to deal the fifth card.

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