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6TELP F^UR. - Your right hand tables the gaff face down, without letting go of it. Have someone initial the folded ends. As they are writing on the folded card, pocket the stack along with the hidden card.

5TE-P p\/E. - Pick up the glued cards and fold the ends of the outer card down and around the other side as in FIG. 7. All four ends of the two cards are folded against each other. Press this packet between someone's palms. After suitable build-up, allow her to open up the cards and discover the double cross.

EVlN - Secretly get hold of someone's business card and create the gaff by combining their card with your card. (The spectator's card is the one that gets folded under.) Put the gaff on top of your packet of normal cards and your set. Borrow the matching business card, openly cross it over the gaff and continue as described.

• Workshopped with ERIC MEAD...who directed the traffic-control for the switch, and came up with the poetic title.

*C~ree Ride" is a convenient, no-palm way to I secretly add cards to the deck any time during your performance. Although it can be used for a very direct force or open prediction effect, its real value is in adding extra or gaffed cards at a moment's notice.

PR.E.-R.IPEL - Tear off the useless little case tabs and put them out of their misery. Put the card or cards you want to add into the case. Close the flap so the end of the card(s) are trapped outside the case flap, showing through the half moon (FIG. 1).

If you want your card to end up on the bot-tom of the deck, place it face down in the case. To add a card to the top of the deck, put the card in face up. Weil assume the card is going to the bottom for what follows.

.5TE-P - The case (half-moon side up) should be to your right with the flap end pointing away from you. The point is to have the case positioned so your right hand can easily and naturally set the deck onto the box.

When you're ready to add the card, casually set the deck on top of the case. (You would have set the deck on the table, but the case was right there so what the hey.) The facedown deck goes right on top of the card inside the case... but the deck is slightly beveled over the end of the case away from the opening (FIG. 2). Just plop the deck onto the case in the general area. The pack does not have to be square or precisely positioned. Pause a moment to chat. Crack your knuckles, pet the cat, do any normal thing that would naturally take you away from the deck for a moment.

6TE-P J\JO - Your right fingers grab the case and deck from above as one unit, then turn the front flap end of the box so its opening points toward your left fingerstips, which are palm up about a foot away from the box in "receiving" position. The following action will put the deck back into your left hand along with the secret card.

5TE.P TJ-lR-E-E. - Your right fingers give the deck a ride by sliding the box along the table toward your left fingertips. Your left hand doesn't move. The right hand brings everything to the left hand.

5TE-P T^UE. - When the box reaches your left fingertips, press the closed flap end against your fingertips (FIG. 3). The flap will automatically push into the box enough for your fingertips to get under the hidden card, (which is also the perfect logical position for the left fingers to grab the deck).

5TE-P flN/EL - Openly pinch the deck with your left fingers and thumb..along with the hidden card through the half moon cutout. Your right hand pulls the box away to the right as in FIG. 4 (left hand is still motionless) and puts the box aside. The hidden card will come right out of the case and blend with the pack. You have successfully loaded a card (or packet) onto the bottom of the face-down deck. The tool kit is complete. Your mind is unclouded. You're ready to unleash the moment of astonishment.

You give a rare demonstration of Zen and the Art of Card Tossing; a meditative skill perfected after years of one-pointed practice with a common pack of cards.

This is an enhancement of the classic Boomerang Card, pre-cursed by Stephen Minch's Robinhood Card.

LFFE-CT - You focus on your breath, exhale into a state of perfect repose, then extend your arm and allow a single selected card to release itself from your fingers. The tossed card effortlessly dances through space in somewhat the same fashion as a cat mistaken for a Frisbee. Having achieved its apex of flight, the card reverses its trajectory, heads back toward the deck, then slices into the pack. For a moment, the world stops. This will happen when one forgets to inhale. You do so, then reveal that the razor-sharp edge of the boomerang card has actually RIPPED into the card beneath it. The split card is turned up and seen to be the mate of the card that split it! Someone gasps, "How is that possible?" You silently hold up one finger. A student clips your nail. (This is an inside Zen joke. Don't worry about it.)

•5E-CR.E-TLY - Take out any face-down card and tear it about an inch down the middle by pulling the right side up and the left side down (FIG. 1). Note that the left part of the torn card pulls down away from the rest of the card. If you feel like having the deck shuffled by a spectator, slide the torn card into the case so it's set up for "Free Ride" (see previous effect) and can be stolen onto the bottom of the deck at any time.

.5TE-P ¿?NlE. - Go through the deck and remove the mate to the torn card. Have the deck shuffled. (If you don't want to do "Case Load" just get the torn card secretly on the bottom and remove the mate.)

6TLP T\VO - Place the deck on the box in "Case Load" position. Stop a second, take a deep breath, and boomerang the single card as impressively as skill permits. Do it a few times. This is a fine ooh-ahh moment for the folks at home, plus it alerts you to any drafts or obstacles that might interfere with your toss when it really counts. (See PHootNotes for toss and catch handling.)

6TE.P TUR.E.E. - Pick up the deck, stealing the torn card onto the bottom. Hold it in your left hand in position to do the Charlier cut. The tear is on the left side.

6TE.P F^UR. - Toss the card boomerang style face up. As it returns, do the Charlier cut and catch the card face up in the face-down deck.

5TE.P FIN/E. - Openly adjust the position of the face-up card so it's pinched in the deck by its lower-eft corner as in FIG. 2. This position is critical.

.5TE.P 5IX - Press up against the face-up card slightly, and slide it counter-clockwise into the deck. This will slip the face-up card into the slit. (FIG. 3 shows card positioned in slit with upper half of deck removed.) Make no attempt to hide this action. Just slide the card out a bit to highlight its precise location in the deck, then press it back in.

This is actually three effects. Make sure you give each moment the space it deserves: Effect 1 - you catch the card. Effect 2 - the caught card has split a second card. Effect 3 -the caught card and the split card are a perfect match.

5TE.P 6CVE.Nl - Spread the cards carefully between your hands, being extra careful to keep the face-up card wedged into the split. When you arrive at the face-up card, play it like a real-life card-split has never happened before, well maybe once, centuries ago in a Tibetan monastery, and even that was just a legend. Gently lift the face-up card out of the pack so its split mate remains wedged and suspended from the face-up card. Slowly tilt them up. Be still and listen for the sound of more than one hand clapping.

Nl^TE- - As mentioned earlier, the basic technique is a meditative skill perfected after years of one-pointed practice. Although you can become functionally proficient after a mere couple of hundred hours.

FIGS. 1 through 3 show the one hand Charlier cut. You should get so good at this that you can get to FIG. 3 in what feels like ONE smooth non-stop action. The deck should just "open up," the previous actions blending

The toss looks like FIGS. 4 and 5. The sharper the backspin the less angle required for the toss. Given an open space and a powerful backspin the card can achieve an almost flat trajectory. You can get the same effect without the backspin but then the card won't come back.

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