Caep Cuff

E-FpE-CT - You construct a set of impromptu thumb cuffs from a playing card. You lock yourself into the torturous cardboard restraint and set out to find the signed selection. After several failed attempts the card cuffs on your thumbs are shown to have mysteriously transformed into the signed selection. An awed bystander pats your sweating brow with a handkerchief. You graciously allow her to keep the sweat.

5TE.P £?NE- - Have a card selected and signed. Check the signature to see how many letters are in the name, and get a right thumb break above that many cards on the bottom.

5TE.P T\JO - Pivot off about half of the deck with the right index finger into the left hand. Have the signed card placed onto the left-hand packet and drop the right-hand cards onto it, transferring the break to the left little finger. Cut a small packet from the deck to the table. Then another and another until you hit the break. At that point put the rest of the cards onto the tabled packet. This running cut positions the signed card for a spell location.

5TE.P TJ-IR.E.E. - Spell the spectator's name, one card for each letter. When you get to the last letter openly push off the top card and ask the name of their card. At the same time you allow the next card (signed selection) to spread off the deck and get a little finger break beneath it. Drop the right hand card back onto the deck and do a double turnover to show the signed selection.

5TE.P F^UE. - Flip the double back over onto the deck, and deal the top card off onto the table. You will now do the embarrassing yet effective "Giggle Switch." It's sort of a degenerate version of the Hamman Count which painlessly switches in the signed selection. Lift off a pile of cards with the right hand and briefly flash the indifferent card at the face (FIG. 1).

Turn the packet face down and pull the top face-down card off with the left thumb, so it's up-jogged onto the left-hand cards (FIG. 2).

Table the right-hand cards onto the supposed selection. Remove the up-jogged card with your right hand and drop the rest of the packet onto the tabled cards. (This works because you're dealing with an indifferent card that no one much cares about. Of course, you could double lift to show an indifferent card then deal off the face-down selection, but you've already had that experience.)

5TLP FIN/E. - Fold the face-down "indifferent" card in half and in half again (Be careful not to flash the face.) and tear out a circle. Unfold the face-down card to reveal two holes (FIG. 3) for a set of impromptu "card cuffs." Carefully slip your thumbs into the holes keeping the back to the audience (FIG. 4).

6TE-P 6IX - Pretend that you are keeping a close watch on the position of the "signed card" as the spectator squares and cuts the deck. You're not sure if you should let her shuffle, but you finally relent when she promises to shuffle very slowly. Wiggle your trapped thumbs to warm-up, then do a series of inept attempts to find the selection with your cuffed thumbs. You can do anything: painfully sloppy cuts, botched flourishes, cards squirted onto the floor. For the right crowd you could even fall off your chair and onto someone's lap. Try to keep a straight face as you heroically struggle against all odds to find the selected card. At the peak of your incompetence when all seems lost, slowly and dramatically revolve your thumbs, turning the cuffs face up to allow the signed card to find itself (FIG. 5). Climb out of the spectator's lap and pick up your deck.

Pliûû tNotl - For a bonus effect pick up the torn holes and try to convince the audience that what's really amazing is that the pieces have changed places too!

• Editor André combines this with the second phase of Chicago opener (aka Red Hot Momma). After the double lift of the odd card, André deals off the single, forces the matching card, and loses it in the deck, then turns the secret duplicate odd card into the card cuffs.

ammar/p.lI/paryl

LrpE-CT - See title.

6TE.P - You need a bent penny for this routine. A bent penny is most easily made by clamping a penny in a vice, and then hitting the penny with a small rubber hammer or mallet until the penny is bent. The coin should not be mauled, but bent. The bend should not be extreme, and with a cloth on the vice there should be no vice, clamp, or hammer marks on the penny. You also need a regular penny and a dime.

6TE-P T\\10 - The bent penny is in your right pocket. The regular penny is secretly clipped in your right hand, between the first and second fingers. You can borrow the dime if you wish. Place the dime in your left hand, close the hand, and ask a spectator, "Would it be a good trick to make the dime vanish from my hand?" Then ask, "Would it be a great trick to make the dime vanish from inside your hand?" Your left hand displays the dime and the right hand is resting casually on the table nearby (FIG. 1).

5TE.P TJ-IE.E.E. - Ask the spectator if she is right- or left-handed. As she makes eye contact to answer (and she will), the right hand pretends to take the dime at its fingertips. The left hand actually turns over and retains the dime, while the right hand moves the clipped penny to the fingertips. Place the coin, calling it a dime, into their hand (right or left, according to their answer). Say you'll make the dime in their hand vanish, that they should squeeze it tight, and that you need some "help" to make the dime vanish.

5TE-P F^UR. - Your right hand goes into the pocket and brings out the bent penny. Hold the penny at the fingertips and keep enough of it hidden so it looks like an ordinary penny. Say the penny will distract them so you can make the dime vanish. You pretend to place this penny into your left hand, while you actually keep it finger-clipped in the right. The left hand closes, apparently taking the penny, in fact holding onto the coin it had been retaining.

5TELP HN/C. - Tell the spectator that the dime in her hand has vanished, and that in fact it has changed places with the penny you just placed in your own hand. She won't believe you, but when she opens her hand, she has the penny. When you open your hand you have the dime. Leave the dime displayed on your open left palm. Have the spectator closely examine the penny, apparently to prove that the coin is a real penny and not the expected dime. (What you are really doing is making certain that the bent coin will register later on.) Take the penny from the spectator and hold it as in FIG. 2. You still have the bent penny clipped between your right first and second fingers.

Say you'll reverse the trick. As you reach forward to place the penny back into the spectator's hand, thumb-palm the regular penny and place the bent penny onto the spectator's fingers. Have the spectator immediately close her hand, holding the penny tight. Close your left hand into a fist around the dime. Give a squeeze, open your left hand, showing that you still have the dime. Tell the spectator to squeeze her penny tighter to make the trick work. Close your left hand, give a squeeze, and show the dime still there. Look confused and have the spectator open her hand. Tell her the trick didn't work because she squeezed too hard!

6TE.P ¿IX - Yes, it is true, the spectator will not feel that the penny you place into her hand is bent, as long as her hand is clenched closed. And, yes, this seemingly simple not-too-original routine is incredibly strong for real folks. Make up lots of bent coins, as the people you do this to will want the bent coin as a permanent tribute to the moment.

pliootnote. -

Someone forgot to mention that the secret bent penny must be positioned in your spectator's hand so its bent portion is pressed snug against the crevice at the base of her fingers.

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