Remove the cards. Turn them face up and display the designs to be well mixed by running through the cards from left to right. Watch for the circle design card in the middle of the pack Cut the pack above the center circle design card, into two halves. Turn them face down on the table. (Note: Each half pack will now have a circle design on top.) Invite the spectator to riffle shuffle the two halves together. Make sure he gives the pack just one riffle shuffle. Naturally, he will end up with one of the two circle design cards on top of the pack. Now, have him cut off any number of cards he wishes. Tell him to look at and remember the design on the bottom card of the packet he just cut off. After he has done this, ask him to give the half pack he is holding one complete cut. Then, request that he replace his packet on top of the tabled half.
All that remains is for you to reclaim the pack. Turn it face ip and run through the cards starting with the bottom card of the pack. Silently count the circles as you come to them. The card to the left of the fifth and final circle will be the spectator's selected design.
The things that make ZIP so perplexing are the freedom of the spectator's riffle shuffle and the duplicate make-up of an ESP design pack.
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Magick is the art and practice of moving natural energies to effect needed or wanted change. Magick is natural, there is absolutely nothing supernatural about it. What is taught here are various techniques of magick for beginners. Magick is natural and simple and the techniques to develop abilities should be simple and natural as well. What is taught on this site is not only the basics of magick, but the basics of many things.