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Casino Destroyer

Casino Destroyer System

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5TELP TLllE.TY-TJJE.LL - Tilt the fake so that the linked card rests against your right thumb (FIG. 44).

6TE-P TlJlETYT^UE - Pull out on the sides of the fake "stretching" the hole in preparation for "tearing" the card (this action will "unkey" the overlapped ends). See FIG. 45.
5TE.P TJJlETYTlVL - Pretend to tear the right side of the card by snapping the outer right broken end down with your right thumb and forefinger, allowing the linked card to fall to the table (FIG. 46).
iTE-P TLJIE.TY-6IX - Grasp the fake from below by its ends, with your right thumb at the inner end, fingers at the outer end. FIG. 47 is a top view.

5TE.P TJJlRTY-6E.\/E.N - Maintain a firm grip with your left thumb and index finger on the left side of the fake as your right fingers and thumb pull the ends of the fake down and together (FIGS. 48, 49). Note how the curved left side creates the illusion of a "solid" left side.

6TE-P TtllETY-Ll^iJT - Press down on the left broken ends with your left thumb as you slide out your left forefinger. See FIG. 50. Then relax your left thumb pressure so that the curved left broken end flattens together as in FIG. 51 Keep your left thumb pressed against the left broken ends.

5TLP TLllE-TY-NlNL - Move your left second and third fingertips up against the "bottom" left side of the packet, so that the packet is comfortably held between your left thumb on top and your left second and third fingers

5TE.P F^RTY - Grasp the right side of the packet between your right thumb at the back and index and middle fingers at the front

iTE-P F^E.TY-i?NE_ - Press your left index fingertip against the exposed corner on the front left side of the packet (FIG. 54).

thumbtip against the "back" exposed index corner from the back right side of the packet (FIG.

5TE.P F^R.TY-TJ-lR.E-E. - Press your right index fingertip down onto the top of the right broken ends (FIG. 56).

5TE.P F^R.TY-TJ-lR.E-E. - Press your right index fingertip down onto the top of the right broken ends (FIG. 56).

thumb and left index finger up along their index corners, into each card's fold, causing the front and back half of the folded cards to move (FIG. 57).
at its right crease between your right thumb

and index finger and pinch the front card at its left crease between your left thumb and index finger (FIG. 58).

5TE-P r^E.TY-5IX - Squeeze your thumbs and index fingers tightly together to flatten out the cards (FIG. 59).

5TLP F0E.TY-SEVE.Nl - Slide the right

card to the right and forward, so that it passes in front of the left-hand card to make it appear, as though the two cards separated from a face-

card to the right and forward, so that it passes in front of the left-hand card to make it appear, as though the two cards separated from a face-

your thumb and fingers, gradually reveal the restoration, then toss the cards out for examination and take a well-deserved "Immaculate Connection" bow! Practice the entire sequence until you bleed. Put on some Band-Aids. Then practice until the Band-Aids wear out.

E>Y L00Y ANID P.U

"I'm going to use three cards to demonstrate three of the newest techniques for marking cards. The first technique is called the "Gambler's Crimp," the method for putting a "teeny, tiny" bend in the cards so that no one but the gambler can see (fold packet in half). Of course you need special glasses to actually see this mark; you'll have to trust me.

The second technique for marking cards is called the "Invisible Notch," a method for putting a "teeny, tiny" notch in the cards that no one but the gambler can see (tear out centers). Of course, since it's invisible, the mark is impossible to see. It works on the Braille system - you have to feel the difference.

The third and most impressive technique for marking cards is called the "Las Vegas Link," where you actually mark the cards with each other by linking them together. The only problem with this technique is that it is impossible to do. However, if it were possible it might look like this (do First Link). To erase the mark you simply stick your finger through one card and blow (Blow-Through Presentation).

Like I said before, this technique is impossible because everyone knows you can't link cards together (Tabled Link). Since this is not an illusion, a hologram, or a chocolate card, the only way to get them apart is to use the infamous "Mark of Destruction" (Fake Tear), freeing the linked card and ruining it as a souvenir. Now the only way to repair your souvenir is to use a bold bluff called the "Unmark" (fold cards for restoration). Using this technique you can bluff nine out of ten people into believing that they can't see the tear."

(Restore cards and hand out for examination - one to a customer).

Lead into The Immaculate Connection with The Bizarre Twist from Intimate Secrets (see Index). Position the off-color card on top of the packet so that you can link the odd card to the pair.

Don't give the spectators a chance to accidentally stumble onto the secret. After the spectators have examined the cards enough to see there are no keys, take the cards back and tuck them safely away into a pocket where they can be recycled for your next performance. Or tear the three-card packet in half-proving that no holograms or chocolate cards were used to achieve the effect.

• Have three cards signed for a picking-up-girls presentation where the "guy" card is picked up by two "girl" cards (or whatever social combination amuses you). Inappropriate double and single combinations will become painfully apparent.

• Retired, almost-famous magician Paul Betz gets credit for inspiring the diagonal index corner developed by his protégé Dana Betz.

• Derek Dingle performs The Immaculate Connection with three business cards. The same sequence can also be performed by tearing out the centers of the torn-out centers.

• Looy contributed the final elegant handling of the "flash" unfold for the restoration, without which you'd have to fumble through my original "let's-just-get-out-of-this-mess" handling.

• Janet "do anything to get published" Harris helped work out a presentation about a Close-Up Kinda Guy who deposits $10,000 into a bank to open a C.D. (Cash Deposit) account and discovers that he had mistakenly purchased three C.D.'s (Cardboard Donuts). The concerned banker demonstrates how valuable the C.D.'s are: They link to each other to create their very own carrying case - saving the expense of purchasing additional luggage. The C.D. 's automatically unlink, saving the expense of hiring an over-priced professional to unlink them for you. And they can instantly re-link, disguising themselves as a pair and a half of cardboard cufflinks, which prevents them from being stolen by a Cardboard Donut Thief -saving the owner $10,000 in replacement costs. The angry Close-Up Kinda Guy rips out the sides of the donuts and demands his money back. The banker refuses. He can't take back damaged donuts. The Close-Up Kinda Guy magically mends the donuts and gives them away to his audience as souvenirs or something.

• Avoid asking your little sister for help in creating classics of magic.

• Adam Fleischer did the Immaculate editing on the original disconnected manuscript. He's just recently started talking to me again.

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