Emotional Stability

Abjuration Tarot - 8 of Cups Level: 4

Components: V, F

Casting Time: 1 action

Resistencia Emocional
Area: All allies within a 15-ft. radius Duration: 1 minute/level Saving Throw: None Spell Resistance: No

Enhance Physical Trait

Transmutation

Tarot - Knight of Pentacles

Level: 1

Components: V, F

Casting Time: 1 action

Range: Touch

Target: Creature touched

Duration: 1 hour/level

Saving Throw: None

Spell Resistance: Yes (harmless)

For the duration of the spell, the target receives a +2 enhancement bonus to one of the physical abilities: Strength, Dexterity or Constitution. The caster selects which of the traits she will augment before the spell is cast. For the duration of the spell, no other ability can be augmented. This does stack with any of the other ability enhancing spells such as bull strength or cat's grace.

This spell creates a sense of pleasure in the minds of the targets. While the spell is in effect, the target feels a sense of enjoyment and pleasure. First, NPC reaction rolls while the spell is in effect receive a +3 bonus. This will affect hostile NPCs unless they are actively antagonistic toward the character. In addition, the targets receive a +2 bonus to resist the effects of spells that induce fear and despair for the duration.

Expression

Enchantment (Compulsion) [Mind-Affecting] Tarot - Page of Cups Level: 2

Components: V, F

Casting Time: 1 action

Area: All living creatures within a 20-ft. radius

Duration: 1 round/level

Saving Throw: Will negates

Spell Resistance: Yes

This spell will show the feelings of all living creatures within the spell's radius through facial expressions. Even if a creature tries to hide his her feelings, the true inner feelings will be revealed through facial expressions.

Failure

Enchantment (Compulsion) [Mind-Affecting] Tarot - 5 of Pentacles Level: 2

Components: V, F

Casting Time: 1 action

Area: All living creatures within a 15-ft. radius

Duration: Concentration

Saving Throw: Will negates

Spell Resistance: Yes

This spell creates an invisible shield that surrounds the targets. One creature is the focus of the spell. Once cast, the shield moves with the focus, and any who wish to benefit from the shield must stay within 15 ft.

Within the shield, the targets receive a +2 morale bonus against any Compulsion spell or skill such as Intimidate.

Energy Unleashed

Evocation

Tarot - 6 of Pentacles Level: 3

Components: V, F Casting Time: 1 action Range: Personal

Area: All creatures, living and undead, within a 25-ft.

radius Duration: Instantaneous Saving Throw: Reflex half Spell Resistance: Yes

This spell allows the caster to sacrifice his her life energies to damage others. The caster first determines how many dice of damage she is willing to take (maximum number is HD of the caster). For each die that the caster chooses, she takes ld4 points of damage; however, all those around the caster take ldl2 points of damage per die. The caster cannot resist the effects of the spell.

Enjoyment

Enchantment (Compulsion) [Mind-Affecting] Tarot - 9 of Cups Level: 1

Components: V, F

Casting Time: 1 action

Area: All living creatures within a 15-ft. radius

Duration: Concentration

Saving Throw: Will negates

Spell Resistance: Yes

This spell creates a sense of utter despair in the target creatures. If the targets fail their saving throws, they receive a -1 morale penalty to saving throws, initiative rolls, attack rolls, skill checks, ability checks and damage rolls.

In addition, the affected creature must make a

Wisdom check (DC equals 10 + caster's level) in order to begin a new course of action. For example, an affected target can continue to fight without needing to roll, but if she chooses to flee, she must make a Wisdom check. If she fails the check, she deems the action too prone to failure and will continue fighting instead. Failure negates success.

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