Here is a use for several things in the posession of most magicians who store them away and forget about them after the first excitement of ownership is over.

The effect; The performer says that he has discovered a new way to find out what card anyone may choose. One is taken from the deck and kept by the spectator. The deck is placed back into its case and held by someone else. The performer says, "Think of your card]",and produces a handkerchief. But when opened out it is seen to be of solid color except for a blank white space the shape of a playing card.

"Why didn't you think of your card instead of keeping your mind a blank?" laments the magician. As he talks he rolls it up and vanishes it with a sort of gesture of disgust. Prom his pocket he takes a metal box, dumps out several cigarettes, has the spectator drop his card inside, face down, closes the box, and says that he'll try to read its identity through the metal. Holding it to his forehead he slowly and correctly names the color', suit and value. The spectator is asked to open the box and show the audience the card. Out springs the handkerchief instead, and now the blank space is filled with a painting of that card.

But what happened to the card? Perhaps it went back where it belonged. The person holding the incased deck is asked to think of a number from one to twenty, multiply it by two, and add five. The performer removes the deck, and without a false move deals off that number of cards. The chosen card appears at that place! The magician says, in excuse, that when something goes wrong with an experiment, one must apply other methods to arrive at a conclusion.

The silks are manufactured by Louis Davenport who supplies quite a variety of card selections. The production and vanish of the blank should be by bare hands and methods favoritable to the individual performer. The Slik-Silk production, now on the market, is excellent. The vanish, probably by a pull, is almost over before anyone knows what is happening. Possibly a great many will merely use the fundamental sleight-of-hand gesture with one hand while the other hand (with balled up hank) reaches into pocket for the cigarette case.

The "cigarette case" is one of the metal card boxes that lock upon closing the outer lid, Petrie-Lewis have a deep (£ in.) one which will hold cigarettes in the upper compartment. These also serve to keep the lid from locking accidentally. Into the lower compartment is folded, in accordion pleats, the silk bearing the selected card's picture.

The deck is a Svengali deck, if you please. Twenty-six cards, including the face card, are ordinary and different. Between them, alternately, lie 26 duplicates of the force card, each cut l/16th of an inch short. The riffled deck shows different faces, but a spectator's finger inserted anywhere draws out the one you want taken. '.Vhen one has been selected, quite freely (?), cut the deck at this spot and then put it in the case for holding by another. Now every even numbered card throughout the deck is a duplicate.

The picking of a number, multiplying by two, and adding of five is a throwoff. You can have the spectator add up the figures in his age, telephone number, or street address if you desire. When you count the cards off the deck onto your table just remember that you must turn up an even numbered one. It is either at the number named or the next one.

Let the- spectator holding the case open it to "show the card" you have named correctly. You take the silk out by one corner and say to him "I didn't want this back. Where's the card?" He can't do anything but show the empty box. How dig into that bottom drawer of discarded purchases and give yourself a new effect.


This basic mixing (?) principle was discovered around 1907. There are many uses for it today. We'll take up only the bare effect. A borrowed deck is shuffled by anyone, dropped into a borrowed hat, and covered with a borrowed handkerchief. A spectator shakes the cards up with abandon, reaches in and takes one, followed by two or three others who do the same. The performer, apparently by clairvoyance or mind reading, can name the choices.

Previously the wizard has stolen four cards from the deck and memorized them in order. They are palmed onto the mixed deck when it is dropped into the hat. The hat shakeup, sideways or up and down WILL NOT disarranged the cards. The added bunch thus -are picked out in their known order. Even one error will not hurt the general effect for it is a test in which trickery is a minus possibility. Henry (Parsons) Hardin sold this secret for $3. In countless effects performed impromptu, it still is worth that much.

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