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is to look at it. You are standing with hands behind back during this and, knowing the first card, you easily keep pace with the dealing and when he stops you know his card Immediately. He then is told to show it to one or two people nearly and finally to shuffle it back into the deck thoroughly.

This has given ample time for you to secure the proper paper slip, drop it into the container as you hand it to someone to hold, and then you take the well mixed deck. Say, "I want you to he certain I haven't done something of a tricky nature and taken your card. away. You must be sure that it remains in the pack, and that no one hut you and a couple of friends are aware of its identity." As you talk you fan the deck through, standing beside him, watching the cards go by. As you reach his card you start counting and when you pass the 14th card, including his, keep a break in the, pack, end continue on. He says that his card is still there. You cut the deck at the break and give it to someone to hold.

The white paper is read first. It correct names the card. Then the second paper is read. The climax comes when a spectator counts down to that number and finds the chosen pasteboard. And the helper will always swear he shuffled the deck very thoroughly afterwards and no one even touched it!I

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That just about winds up the definite ideas regarding the pocket Index principle. That there are any number of ideas yet to be originated for their use cannot he denied, for it takes only a concerted effort on the part of many magi to produce an exhaustive supply of material on a certain subject. That it hasn't been done he-fore is. as I have said, because the devices were not practical. X KNCW THIS OWE IS for it has aided greatly in my living for a long time. I know, too, that each reader will immediately try to Improve it, and I wish them luck because I can't. I honestly doubt if it ever will be feasible to have all papers in one pocket instead of two. There are certain restrictions that are not worth overcoming for other faults will then appear to annoy you.

Outside of the realm of cards one might play around with the idea of using slips containing first names. 26 male names and 26 female names of the most common type might be indexed, and used in conjunction with seme other type of definite prophecy, such as a forced answer to a problem, etc. The system of two papers as used in the LADY AND GENTLEMAN effect could be used, and the effect presented as a combination of prophecy and mlndreading. The lady would be asked to think of her mother's or father's first name, a paper written (?), and a prophecy could then be made for the gentleman. He would be forced into the result desired, and the correct name for the lady secured from the index. With the common names the percentage of success would be high, and if the performer didn't have it in his pockets he would merely bring out the one closest to it depending upon the sound. Then he'd have the prophecy correct, and be very-close on the mlndreading, with the excuse that the lady didn't concentrate well enough but just thought of the name hazily.

I suggest that all who do put this principle to work try and develop the ability to change the papers by pure sleight of hand rather than use a receptacle unless absolutely necessary. And If you have any troubles --- please write.

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The late Nate Leipsig told me shortly before his death that this effect was one of the most puzzling of impromptu numbers that he had learned for several years. It is extremely simple once known hut magicians will cudgel their brains in an effort to figure it out ty complicated stacks and mathematics.

The deck is shuffled by a spectator and 12 cards removed. The spectator than shuffles these well, and, while the performer's hack Is turned, puts any number of the 12 cards Into his pocket secretly. The remaining cards that the spectator holds he shuffles, notes the face card of the bunch, and squares them upon the top of the balance of the deck. Then he deals, from the top, two rows of six face down cards each, side by-side. The performer now asks the spectator to reach out and touch any card. The rest are picked up. The spectator turns the card he has touched face up. The performer looks at it and not alone TELLS THE SPECTATOR HOW MANY CARDS HE POCKETED, but THE NAME OF THE CARD RE LOOKED ati

The beauty of the trick lies in the fact that the turned up card really tells nothing. After the spectator has taken out 12 cards, the performer takes the rest of the deck while the 12 are being shuffled and some of them pocketed. HE MERELY MAKES A NICE HAIL MARK AT ABOUT THE CENTER OP THE TOP AND LOWER ENDS ON THE TOP CARD OF THE DECK.

The spectator now deposits what card he has left of the 12, on top of the deck after noting the face card of the bunch. Then he deals off twelve cards in the two rows of six each.

The performer merely watches for his nicked or otherwise marked card. Including that one, and the number of cards that follow It until 12 have been dealt off in entirety, he knows how many the spectator has pocketed, and also knows that the noted card is just before the nicked one. The spectator touches any one. If he hits the chosen one, glory be! If he touches another, the performer picks up the other 11 cards face down merely being sure the noted one Is on the bottom. He gets a glimpse of this card as the spectator turns over his touched card. Then the performer looks owlish and gives all details.

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