The Effect

The performer displays a white coin envelope on both sides to be completely opaque and totally solid. No trap doors or windows. Opening the envelope, the performer removes five E.S.P. design cards, consisting of a circle, plus sign, three way lines, a square and a star. The packet of cards is handed to a spectator who's requested to mix them, design side down. The performer has his right hand jacket pocket examined and confirmed empty. The spectator is asked to place the five cards in the performer's pocket. Looking away, the performer requests the spectator to reach into his pocket and to remove any one of the five cards. He's then told to remember which design he selected and to place the card design side down inside the envelope the performer is holding behind his back.

As soon as the spectator confirms that the card has been inserted into the envelope, the performer displays both sides of the envelope, pointing out that the envelope is completely opaque. The envelope is then placed inside a larger envelope, which is sealed. The spectator holds the nested envelopes while the performer draws something on a sheet of cardboard. The spectator is asked to reveal which of the five designs he selected, for example, the square. The performer turns the piece of cardboard towards the audience and everyone sees a boldly drawn square.

"Terminal Psycho" is quick, easy, direct and extremely baffling. The conditions could well make this the perfect, "Test Conditions" experiment.

Friendly Persuasion

Friendly Persuasion

To do this successfully you need to build a clear path of action by using tools if necessary. These tools would be facts, evidence and stories which you know they can relate to. Plus you always want to have their best interests at heart, in other words, you know what is good for them

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