"The level of the uncanny —literally, the unhnoiun — affords us a rare pleasure, that of not hmnuing what to think i^hat to do."
One of the most notable effects in Guy Holling worth s Drawing Room Deceptions is The Cassandra Quandary. It has both an intriguing plot and an appealing presentation. At the same time, it olfers potential for numerous other presentational themes. The method is ingenious but, in my view, too angle-vulnerable, too elaborate in preparation, and too slow-paced for professional use.
The following version improves on these points without sacrificing conviction. It also offers an alternative presentational approach that I have found very effective.
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