## Theater of thf Mind

left fingers carry them from the top of the deck to the bottom. This must be done during that period following your rcvciarion of the moved card, when people relax, thinking you have finished. While they respond to your success and relax, hold the deck face down in your left hand, form a left lit de-finger break under approximately ten cards, then with a move similar to the classic-pass, transfer this top packet to the underside, turning it face up in the process (Figures 1,2 and 3). llie fifth card (or maybe the fourth or sixth, if the order was altered during the preceding phase) in the face-up packet Ls one i you know. For now we will \ j assume it is the fifth.

( J twccn onc and fifty-two. Try

/ ySr f to get a ca rd i n the fifteen to J '^^^¿^L fonY range- ft ^nt necessary fljTffipt to specify these limits. Just

—■^ ¥ given, that it is too easy; and j/ a too high number will take ages to reach.

^^^^^ Let s say eighteen is cho sen. Appear to concentrate fiercely, then announce the name of your previously memorized card. Silently subtract five (its position in the boxed block) from the number chosen. In our example, the result is thirteen.

You are now going to exercise a stratagem over a century old and one of the earliest methods for the venerable Stop Trick. Here, however, its used to produce a pseudo-memory effect.

Proceed to deal thirteen cards from the deck into a pile, counring them aloud-When you have dealt the

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