Effect: A packet of cards and four Aces are shown. The Aces are dealt face down onto the table and each Ace has three indifferent cards dealt on it. Despite the open fairness of this procedure, the Aces assemble in one packet. The original version of this effect appeared in M-U-M (December-1959) as the "K. B. V. Aces." This handling is superior because of its open, natural appearance.
Set-up: Remove the four Aces and thirteen indifferent cards for a total of seventeen cards. The spectator will later assume you removed sixteen cards. The seventeen-card packet is arranged with the four Aces at the face in an H-C-D-S order.
Method: Thumb over the Aces, plus three more cards. In re-squaring them, get a left pinky break below these seven cards. Angle-jog them to the right as described in Marlo's "Technical Variation of the Veeser Concept," then fan the three Aces in readiness for the packet switch. Your right hand comes over to peel off the first Ace. Continue peeling off the second and third Aces, but on the fourth Ace, the right-hand cards are left under those in your left fingers, as your right hand simultaneously pinches off the four angle-jogged cards with the AS at its face. Your right hand turns the supposed Aces face down, fanning them at the same time.
Spread the four cards on the table so that the AS remains the first card on the left, with the three indifferent cards to its right. In your hands, the packet consists of thirteen face-up cards with the lowermost cards being the three Aces. Shift this packet into a left-hand dealing position. Casually thumb over the first seven cards and take them into your right hand. Replace them onto the face of the remaining packet, getting a left pinky break beneath them.
Casually cut the packet at this break, complete the cut, then regain a break below these six cards on the face. Angle-jog them to the right, then spread or fan only two of these six angle-jogged cards. Shift the packet again to your left fingertips in readiness for another packet switch.
Situation Check: The order of the cards from face to back should be three indifferent cards (two are fanned or spread over), three Aces, followed by the remaining seven cards.
Your right hand apparently peels off three indifferent cards. In reality, the first and second cards are fairly taken, but as you go for the third card, perform the switch. The two cards from your right hand are loaded under the left-hand packet as the angle-jogged packet is simultaneously pinched off into your right hand. Your right hand now has an indifferent card at the face, followed by the three Aces. Place this packet face down onto the AS.
The remaining cards at your left fingers are spread out by working them between the fingertips of both hands. (Fig. 1). It is an easy matter for your right hand to peel off the next three cards to place them onto the second supposed Ace in the tabled row. (Fig. 2) Repeat the process to easily get the next three indifferent cards, which are placed onto the third supposed Ace in the tabled row. This leaves three cards. Take them one-at-a-time into your right hand and finally placed them onto the last supposed Ace in the tabled row.
To conclude the routine, assemble the three packets that have no Aces. Hold them squared, then give them a magical shake above the first packet on the left. Turn the twelve-card packet face up, spreading the cards onto the table. The Aces have apparently vanished. Pick up the Leader Packet with its faces toward the spectator. Thumb over the top three Aces, holding the last two cards as one (the supposed AS).
Close up the four (?) Aces. Transfer the bottom card (AS) to the top of the packet. Scoop up the tabled cards, turn them face down, and drop the Ace-packet onto them. Everything seems copacetic. The four Aces are on top if you care to further show them. The rest of the indifferent cards are in order and may be dropped onto the rest of the deck.
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