• To what extent dues your act move from the believable to the unbelievable?
• Are you doing demonstrations at the beginning of your act tnat may be too unbelievable or too shong?
• To whai extent do you show real excitement when you make the impossible happen?
Guideline Five: Multiple Moments of Amazement
To hold people's interests, each demonstration should have multiple moments of amazement. That is, the inental-!si should look for ways to display the same mental ability more than once. And the mentalist should look for ways to make each subsequent display of an ability more convincing.
Consider this example: The Worker of All Book Tests 'MOABi is one of the fairest and strongest demonstrations fun fa!ism. Juror; Wilted of telepathy around. Imagine that a men tali si introduces the concept of telepathy and then forces the selection of the MOAB out of a stack of books. A person with the book scleclsand concentrates on any word. The mentalist then uses his or her telepathic ability to detect the freely selected word.
This demonstration might take three to six minutes. This i.s direct and strong mcntalism.
lint 1 believe a mentalist could present a more enter taming and impressive demonstration of his or her tele patluc ability if he or she was able to quickly icad the thoughts of several people. In my telepathy demonstration ("Books Galore"), I reveal five or six thoughts during a period of seven to nine minutes, creating five or six moments of amazement. And 1 end with the Mother oj Aii Hook 'fasts tor a strong finish.
As an entertainer, I have a limited amount of time to make an impression on my audience. Properly introducing each demonstration takes time. Having multiple moments of amazement allows me to pack more entertainment into each demonstration.
Many classics of mcntalism are entertaining (in part) because (hey rely upon multiple moments of amazement But try to picture a few of these classics without those multiple moments: Imagine a sightless vision demonstration, or a twu-pcrson telepathy act. with only one or two objects being identified. Or imagine a Q & A act with only one or two questions being answered.
Speed is important when performing a demonstration with multiple moments of amazement. 1 push myself to
Elgin Guidelines move through each display of the ability as quickly as possible co prevent people from getting bored or restless.
It is also important to make each moment of amazement convincing. This normally requires using different methods of deception lor the various moments of amaze ment within a demonstration. For example, in my telepathy demonstration ("Books Galore"), 1 use four different methods of forcing a word to disguise how I actually learn the words.
It is also important 10 know when to end each demonstration. fn the past, I have used as many a> ten books in my telepathy demonstration. I quickly sensed that this was way loo much. It was overkill. People were starting to lose interest before my ending.
Again, there ate no absolutes. Trust your intuition when deciding how many moments of amazement to build ituo each demonstration. In my current 45-niinute corporate act, I have six demonstrations with 22 moments of amazement.
I ha; is, audience members witness 22 events in my act that 1 believe are impressive and entertaining.
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Magick is the art and practice of moving natural energies to effect needed or wanted change. Magick is natural, there is absolutely nothing supernatural about it. What is taught here are various techniques of magick for beginners. Magick is natural and simple and the techniques to develop abilities should be simple and natural as well. What is taught on this site is not only the basics of magick, but the basics of many things.