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, draw two cards instead of one. You might also skip the secret ChTnge of 26 and 27 in the beginning, and later execute a second when dealing the first card to the third hand.

,i*ht slip 28 (the 3T) under 19 (the 2i) and cut 9 (the 9*) t0 the C ^om Sng four hands gives you a straight, Eight to Queen.

d See .he beautiful Ariston routine described in Chapter Five, p. 56.

Hew is a very clever idea that allows you to remember effortlessly J,at (0 d0 for each hand called for. It's extremely practical and I urge you to read it closely:

Make photocopies of dollar bills in an old style no longer in circulation, ones from decades or centuries past. You will use these to dramatize demonstrations of poker, blackjack, rummy, etc. In addition, these bills have printed on them keys for reminding you of the necessary actions to obtain the hands wanted. The serial numbers are not geniune. They are instead a "shorthand" of combined numbers and letters. Furthermore, being photocopies of "ancient" bills, there are dots scattered over their surface, which are typical artifacts in old photocopies. Some of these dots, however, lie precisely above, below or in the middle of some of the serial numbers. And, as you will have guessed, they are part of the keys or formulas. One of the serial numbers, for example, might be something like this:

This means: Four Aces: slip 7 under 35 and cut 32 to the bottom. Four Kings: slip 27 under 14 and cut 27 to the bottom. In both cases, deal four hands.

Another example:

This means: Hearts (the whole suit): force 28 and retrieve it under 25. Cut under 48 and deal three hands. When 28 turns up, cut under 32.

As you can see, once you have practiced the actions for each sequence and learned what ever)' letter and number means, it's child's play to look at the serial numbers on the bills as they lie in front of you, and remember the actions.

Anston's original idea was to have only a single letter followed by a series of numbers, as well as the little dots. This more closely resembles actual serial numbers, but was only practical for poker deals. As roadened it to encompass other games, I had to add more letters, uckily spectators don't notice anything peculiar in these serial nurn-<rs because they perceive the bills only as props used to dramatize ns ra lon addition/ people who know what old serial numbers look like are very rare All tfcfol 11 HH^^I idea extremely clever and practical You cin" T^"™'

'»-la, ¿4^¡^T "" "°"r Mk rr r -i

look at one of the serial numbers, toy with the bills and put the c>n, you need on top, or spy the key as you bet with that bill.

Needless to say, this idea by Ariston can be applied to other tricks that require memorizing sequences of actions. Even if the bills are not used in those tricks, you can always take them out for an earlier ,oke or gag, or to make a bet, and since they're still there...

f. Here is a table that shows how to get a full house or four of ,1 kind of any value or combination. It unfortunately poses the same problem I faced when, several years ago, I published my methods for obtaining any four of a kind. Aside from overtaxing your memory, all these formulas are, in my opinion (formulated after considerable performing experience with the trick), unnecessary. When someone calls for four of a kind, all you need do to limit the possibilities to a practical number is ask him which high four of a kind he wants. However, for the sake of completeness, here is a table giving the most effective ways of obtaining various hands, as discovered by either Ariston or myself.

Values

Full House

Four of a Kind

Aces

Cut 35 to bottom

7 under 35, cut 32 to bottom

Kings

26 under 27, cut 23 to bottom

27 under 14, cut 27 to bottom

Queens

43 under 44, II under 49 Cut 42 to bottom (two hands)

9 on bottom, 44 on bottom /arrow under 13 (2 hands)

Jacks

Switch 49 for 28, cut 16 to bottom

20 under 28,44 under 45, cut 25 to bottom

Tens

32 under 41, cut 29 to bottom

24 under 41, cut 30 to bottom

Nines

Eights

1-5 under 13, cut 40 to bottom 29 under 30, cut 10 to bottom

52 under 2, 14 under 5, cut 50 to bottom

14 under 25, cut 18 to bottom

Sevens

41 under 43, cut 39 to bottom

Sixes

Fives

14 under 15, cut 46 to bottom

25 under 52, cut 49 to bottom

45-46 under 35, cut 35 to bottom 14 under 15, switch 2 for 23, cut 46 to bottom

21 under 4, switch 30 for 12, cut 21 to bottom _

312 JUAN I aMAKIZ

Value lours

Threes

I Vures

I nil House Switch 40 for 13, nil 49 to bottom

20 under 21, cut 52 to bottom

10 under 11, cut 7 to bottom

Pour of a Kind 40 under 45, cut 37 to bottom

12 under 13,4 under 24, cut 9 to bottom

10 under 12, 2 under 15, cut 8 to bottom

17 I will now tell you of a remarkably extensive combination that I recently came up with (January 1999). It features three straight Hushes, two unbeatable rummy hands, the complete suits of hearts and spades and, finally, the suits of diamonds and clubs in order. Carry out the full preparation given on p. 50 for obtaining a royal flush: Slip Card 7 above 51. cut 35 to the bottom, get a break under 43 and another under 28, and cut the three packets to the table reversing their order. Follow the procedure, dealing three hands and showing that you have dealt two straight flushes, one in clubs and a royal flush in spades (see Fig. 20 on p. 50).

Then say, "But in order to encourage the first player to bet heavily as well, /

haw prepared an Ace-higli straight for him in the draw. Push the 84 out of his hnnd as a discard and deal him the top card of the deck, which is the one he needs, an Ace (the AV). Continue, "Had he discarded the King of Hearts, I had a straight flush ready for him. He would have lost his shirt..."

Remove the K* and A* from the first hand and deal him another card.

I le gets the 9f When the 84 is returned to the hand, this completes a straight (lush in diamonds, Fight through Queen. Arrange both straight flushes in order—the Fight through Queen of Diamonds for the first player and the Five through Nine of Clubs for the second—with the 84

and 54 at the faces of the fans. Leave these hands lying as they are on the table.

After a pause, continue, "But if instead of poker, we were playing rummy, where the dream hand would consist of seven cards in sequence and of the same suit, I think I could do something about it. Ijook" Set aside the dealer's hand (the royal flush in spades) and in the place vacated put the A V and KV that you've amoved from the first hand. Deal the top card of the deck face up to the second player, and continue dealing in this way moving clockwise to the third player, then to the first, the second, the third and the first. You have dealt two cards more to each player, beginning with the second; six card in all. The amazing thing is that * hrst and second players receive the exact cards they need to obtain ra,*ht of of the same suit. The first player gets the Six

Mnemonic* s 313

through Queen of Diamonds, and the second .k n of Clubs! °nd ,hl ^ «trough Nine

After another pause, during which you cut thefiVfii-

to the bottom of the talon, say, Jd,/, t ^ midd,C>

complete both hand, " S..I in Kwg a"d ""s Deuct 10

ComphU both hands Suiting act.ons to words, deal the 10* iron, the top of the deck to the second player, the 5* to the first, lhc K* Z

f.rst, and the 2* to the second, building each hand to nine cards, all n a straight and all of the same suit!!

It makes a clearer and more aesthetically pleasing picture if you place the last four cards dealt into their sequential positions in each hand the 10* underneath, the Si on the face, the K* underneath and the 2*

on the face.

After another pause, say, "And in order not to disappoint the third player, since he has four cards and all of them are hearts, I make a magic gesture Riffle the ends of the remaining cards sharply, "...and we have for hint the complete suit of hearts!" As you are saying this, deal the remaining cards to the three players, beginning with the third (his first card will be the 3V). Deal all the cards face down except those of the third player, which you deal face up, so that everyone can see that he receives each and every heart!!!

The trick appears to be over (and you may well leave it at that); but if you have a baroque temperament (as I do) and you love strong, cascading endings, I propose that, in the last rounds, in which you deal the third spectator all the hearts, you deal seconds on the first and the penultimate cards going to the first player's hand; that is, on tin-card dealt immediately after the 3* and that following the9*. To avoid these false deals you could move the 7* and the 24 one position up at the outset of the routine.

After a brief pause, and before spectators get a chance to recover, take the face-down packet of eight cards that lies on top of the diamonds of the first player's hand and say, "As to the spades, they are laid like this..." Flick the small packet and deal the eight cards, laying the first one face up over the royal flush that you set aside earlier. Deal the second card face down onto the diamonds packet, the next one face up onto the spades, and so on (only spades will turn up on the spade pile) until there are two cards left, which you turn over together. I hey are the 7* and the A*. Deal the 74 face up onto the spades. Turn the At facedown, use it to scoop up the three face-down cards you've dealt onto the diamonds and leave all four cards on the diamond pile. Continue. "...*/„/ like this." Pick up the face-down eight-card packet lying on the

"U4 / JUAN TAMARIZ

r's hand and, following another flick (to the clubs of the second playe « ^ cards, laying the first one face up packet, not to the plan >> ^ face down onto the clubs and onto the spades. 1 he ne ^^ ^ ^ cards. This produces the so on, until you ve$ ^ ^ gather remaining spaces, . ^ four fac0-down cards that lie over

After another bnefpau^ ^ demonstraliou, yd rather have the clubs in

,he clubs and say, ' J tilkc the second card from the top order." With your n&M.^J ^ ^ ^ ^ &fd m top of th(?

of the four and turn no through Ten) and turn over the dubs (which are in order, m (he Q4> and «*. Reverse lhree"f Mtidd" aTd r^m, always) and place them under lheir order (with drive a / d in order! immediately the 10*. All the clubs are nowtogem ^ ^^^

and say And s^jveg J words, turn over the four cards ^^XSU which you drop onto the rest of the diamond suit, all in perfect order for the final cUmx'M!

(Development and Origins)

The Illustrated Key To The Tarot

The Illustrated Key To The Tarot

The pathology of the poet says that the undevout astronomer is mad the pathology of the very plain man says that the genius is mad and between these extremes, which stand for ten thousand analogous excesses, the sovereign reason takes the part of a moderator and does what it can. I do not think that there is a pathology of the occult dedications, but about their extravagances no one can question, and it is not less difficult than thankless to act as a moderator regarding them.

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