Supm Sympathetic Cuftet

Two stacks of cubes change the order of their colours in " sympathy." This method permits the cubes to be shown all round both before and after the changes.

Requirements.—Six wooden cubes of, say, three inches square. Two of the usual square tubular covers of chimneys to fit neatly over the cubes when they are in stacks of three. All cubes are painted black on top and bottom. The sides of two of the cubes are blue, two white, and one red, and the sixth cube has two sides blue and two red. Also required are two shells (hollow cubes of cardboard with a top but no bottom) to fit neatly over the solid cubes. One is coloured red and one blue.

Effect.—Stand behind your table. On your right—on the table—place a blue cube and cover it with the red shell. On top of this place the white cube and on top of the white cube place the red/blue cube with blue part towards the audience. Cover this top cube with the blue shell. On your left place the other three cubes ; red, ;then white, then blue. It is understood that all cubes are placed edgeways to audience. Cover each stack of cubes with a chimney or square cover which fits over the stack neatly and is the same height as the stack. (As a facility place a white mark on the top of the blue/red cube at the angle of the blue section and place a similar mark on the blue shell. The position of the cubes is then certain, and there will be no mistakes.)

To proceed! Remove both covers, casually showing them to be empty and place them behind their respective stacks. (" Behind " means nearest you.) Both stacks can then be turned right round showing back and front. Finish with cubes in the original position and while pattering, casually replace and remove the covers to confirm that they " fit." In removing the cover from the right hand stack (your right hand) remove the blue shell in the cover. Replace the covers behind their respective stacks again. No difference in the order of the stacks can be noticed (top cube has blue section to audience). Now alter the order of your right hand stack so that the " red " cube is at the top and the " blue " cube is at the bottom. Alter the order of the left hand stack to match. Cover this right hand stack with the left hand cover. (You will remember that the right hand cover contains the blue shell.)

Now, moving round to the left hand side of your table (your left hand), point out the order of the colours of the left hand stack (red, white and blue, reading from the top) and mention that this order of colours matches that of the right hand stack. Mention in passing that some may think it is your intention to vanish the cubes from the right hand stack. To prove this is not the case, stand on the left hand side of your table and pick up the covered right hand stack, left hand at bottom and right hand at top, holding cubes in cover. Take care that you do not alter the exact position of the cubes (do not turn them). Carry the stack slightly forward and tilting stack slightly towards audience, show top cube is still there, and then, turning right towards your table, show that bottom cube is in position. This move turns the stack round and in this position the stack is replaced on the table in front of its right hand cover.

Now alter the position of the left hand cubes so that they read red at the bottom and blue at the top. Moving round to the right of your table remove the cover from the right hand stack and the cubes will be seen to match the left hand stack. In removing this right hand cover carry away also the red shell therein, by gripping the cover rather tightly, and place this cover containing the red shell behind the left hand stack (the blue shell is in the right hand cover).

Offer to show the effect again and reverse the order of your right hand stack so that the blue cube is at the bottom and the red at the top. Cover this stack with the cover behind it (this cover contains the blue shell). Similarly place the left hand cover containing the red shell over the left hand stack. Both covers are now removed and the stacks show red, white, red and blue, white blue, a second change. Both stacks are casually turned round showing all sides.

Make up a small set with children's bricks and try out the moves. You will find them quite straightforward, and you will have a fine effect.

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We could fill a whole page with the very complimentary reports on this effect. Sufficient for the day are the following . . .

DENMARK— C. Steffenson—" I think it is excellent, the best of the three." HOLLAND—J. H. Vermeyden— " A tremendous success." FRANCE—M. Sardina—l< People will speak and think about it." ENGLAND—Percy Naldrett—" Highly ingenious." Robert Harbin—" It is excellent and so simple." George Armstrong—" Really must congratulate you . . . it's the best of the lot." Charles Harrison—" As near to a miracle as it is possible to get."



Editor's Note.—All readers of the " Pentagram " will be familiar zcith Charles T. Jordan's "■ Unknoivn Leaper." No dmbt if they have performed the effect they are also aziare of its inherent weakness, i.e., the taking of the spectator's cards before the final turn-up of the chosen card. In this present version Mr. Francis Haxton has elimirated this weakness whilst keeping to the direct effect of the original, as the reader will find. With a method using only one basic sleight he has produced an effect zchich to the unitiated brooks no feasible explanation.

The Effect.—A spectator is requested to think of a small number, say, between one and twelve. Holding the pack in his left hand the conjurer removes a card at a time from the top, showing their faces to the spectator who is told to note the card standing at the number he thought of. The spectator at the same time is asked not to give the conjurer any clue by audibly assenting when he sees his card. After twelve cards have been shown, the spectator is asked whether his chosen number has been passed. On receiving an affirmative, the pack is proffered to the spectator with the request that he cuts off the top portion of the pack that contains his card. The conjurer is left holding the other half. For the first time the conjurer asks the spectator the number he thought of. We will suppose that it is " eight." Both the conjurer and the spectator deal off a card at a time from their respective heaps until seven have been dealt. There is a pause and the spectator and conjurer deal off the eighth card of their respective heaps. Strange to relate, however, the spectator's card is the card dealt from the conjurer's heap !

Requirements.—A deck of cards which includes a short or similar locator. If the deck is borrowed, break the corner of one card and use this.

Preparation.—The locator card is brought to the top of the deck and the performer is ready for the . . .

Presentation (the conjurer's lines are in italics).—Would you mind assisting me a moment, Sir ? (as spectator who has been addressed steps forward, conjurer picks up the deck of cards from the table). I want you to think of a small number, say, not less than one, and possibly not more than twelve. Will you do that ? Now, Sir, as I pass these cards one at a time in front of your eyes I want you to note the card occupying the position at the number you have in your mind. (With the deck held in his left hand the cards are removed by the right one at a time and shown to the spectator, the same order being re-

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