Requirements And Presentation

Two balloons the same colour.

Two silks the same colour but of a contrast to the balloons.

An Egg or Change bag, and a handkerchief vanisher.

Preparation beforehand is to put one silk into a balloon with the a'"d of a pencil; this is quite easy. The "loaded" balloon is then placed in the lining of the egg bag and you are ready to start.

At (1) the bag is shown empty and put down on the table. While putting this down take hold of your Hank. Vanisher. (For a vanisher I use a black plastic cup instead of a metal one. It is more pliable to work with).

At (2) the balloon is pushed into the vanisher. On top of this (3) is pushed the hank. The bag is then picked up. (3) When you pick up the bag this gives you chance to release the vanisher). An empty hand receives the bag. The hand is opened—no silk—no balloon, just the bag is in the hand.

The rest of the presentation is obvious, the balloon is taken from the lining, blown up, burst and out floats the silk.


If you are the sort of performer who can manage to keep a straight face when you are pulling a cheeky "fast one" on an unsuspecting audience, here is an effect right up your street. I have used it for years.

The plot is this; a pack of cards is first cut into three piles and. by testing one or other piles for weight, the performer discovers how many cards it contains. This is repeated several times, or as long as the performer can keep a straight face!

To commence with the pack is thoroughly shuffled and is fanned to show that all the cards are different. As this is done the performer counts down twelve cards and slightly bends up the corner of that^card.

Alternatively the pack of cards may be taken straight from its box, in which case the performer has beforehand placed a tiny piece of card just below the twelfth card. By holding the pack on edge, after it's removal from the case, it is possible to cut at that point. At the same time the feke drops into the paim of the hand.

Similarly—as for the second method— the pack is cut at the crimped card.

The next cut, on the remainder of the pack, may be made either by the performer or by a spectator who is called in to assist.

The position now is that there are three piles of cards on the table. Let us suppose pile A is the one containing the twelve cards. From here onwards several methods of proceeding are possible and once you get the hang of it any move can be made a,s occasion demands.

Suppose the assisting spectator—upon request—selects pile A. After explanatory patter as to the fine sense of weighing-up you possess (keep a straight face) piles B. & C. are taken up thoughtfully and weighed in the hand, then taking up the spectator's pile you say slowly "I think you have a pile of about 12 cards". Don't be too explicit, make it sound a difficult business.

Now give the cards in pile B to the spectator to weigh-up for himself, and taking pile A replace them on the table. As you do this crimp the third card down.

After the spectator has made his wild guess take back his pile and count them aloud. If he happens to be correct it is too bad— however he won't be if you make a miscount in the middle somewhere, counting two cards as one, or counting one card more. In this case if he is right you ask him to count them and he is wrong on the genuine count. Strangely enough most guesses are wrong and I find that except under certain conditions a normal count can be made quite safely.

Do not make the mistake of attempting to tell the number of cards in the third pile as this can only be done by the obviously arithmetical way, and the audience will grow suspicious.

Pile B—say sixteen cards—is now returned to and placed on top of Pile A. Pile C is placed beneath.

Another cut to the crimped card gives you a pile of sixteen plus three cards. Again the remainder is cut so that there are three piles again, and the position is the same as at the beginning.

Again a spectator is asked to take up a pile. If they were to select pile A, this time containing nineteen cards, a repeat would take place which you don't want so you take it up, leaving the spectator piles B and C from which to choose.

This particular situation can arise on the first cutting and selecting if the spectator selects other than pile A in which case you would pick up pile A after he has selected. In this second round you force his hand by taking it up first.

You, of course, say "I have nineteen cards". and upon the spectator giving his guess you both change piles and count the cards.

If the spectator happens to be wrong or right a I i you have to do is to say, in an exaggerated tone—"Oh yes, you are right there are (say) twelve cards". Wink at the audience and take up three or four cards from pile C and add them to it—just as though you were trying to make the number correct for the spectator.

By this subterfuge you have a pile of cards in your hand which have been counted and to which have been added three or four cards—and only you know how many there are in it. Anyway you crimp the bottom card so as to be one step ahead for the next round.

Another way is to count the spectator's pile and whatever the number slide off three cards and say "oh, well we don't want those", as though to help the spectator's answer.

Sometimes the spectator chooses pile B or C twice running, in which case you vary the procedure. Remember you know how many cards are in pile A throughout—it is your key pile.

Take up pile B or C—not pile A—which ever is left and openly count them. You then hand them to the spectator already holding his pile and say "Here are exactly (say) 18 cards—now use their weight as a guide and tell me how many you have in the other hand".

You of course add the number you counted to those already known in pile A, and take the result from fifty two.

As a finale force pile A onto a spectator (Eeny Meeny Miny Mo is an amusing one as it terminates on the pile on which you start).

You know, of course, what number of cards are held by the spectator and you play this fact as hard as you can go, like this:—

Say you want to help him and keep adding two or three cards to his pile, or keep taking one away. Whatever he says pooh, pooh,it—continuing to add or take away a few cards. After a few minutes drawing out the agony wait until he gives a wrong answer— hold up your hand and take them back from him, gravely, weigh them and announce the number. You, of course, merely have to keep track of the cards you added and took away to know the number he holds.

Before you perform this effect in public you had better practice running—in case you nearly get lynched!

Examined "Brainwave" Deck by R. A. CHURCH

Effect.—Any card is named by any member of the audience. The conjurer picks up a pack of cards from the table, removes the chosen card, and puts it face up on the table. The remaining cards are handed out for examination. All have blue backs. The chosen card is turned over. It is the only card with a red back.

Method.—Take an all blue pack and put the Joker on the face of it. On top of this put a red backed Joker smeared on the front with Melrose. When looking through pack hold it with faces to audience. Place chosen card on face of deck for a second, then (plus red Joker) onto table. Spectator runs through pack showing all blue cards. Finally turn over 'red' card on table.

Obviously, since this is a straight pack, the trick could be followed up by any other trick or tricks.


OVERSEAS ORDERS.—Packing and carriage charges are high. 10% extra on the value of the order must be allowed to cover this. If any item is out of tock we may hold up delivery for a short period, as it is not practical to send in separate parcels. To avoid delay, send alternatives with your order.

IMPORTANT—No C O.D. outside of Great Britain.

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