## The Brain Wave Deck

In this version, 26 cards with red back design and 26 cards with blue back design are used. The faces of ail the cards are treated with a liquid called "Roughing Fluid", which has the result of making these cards resist sliding apart when the cards are run from hand to hand — while the backs of the cards slide freely when fanned. Pack is arranged in the order as follows: All the blue back cards are in red suits; Hearts and Diamonds. All the red back cards in suits of Clubs and Spades. Then the cards are arranged in order from Ace to King. That Is, the Ace of Hearts is face against the Ace of Clubs. The next pair will be the Two of Hearts faced against the Two of Clubs, and continuing on in the order of their value. Now when you fan or run the cards with the blue backs up, the pack will appear to have all blue'backs. But if you take the pack from the case with the red backs up, and tun the. cards from hand to hand, it will appear that the cards all have red backs. Pack Is placed in case and the pack marked to indicate, or you can memorise whether the flap side of the case has the cards with one color of back uppermost. If you hold the case with the flap side down, the cards will be with the other color uppermost.

Soon as you learn the card "Mentally Selected" by person at other end of telephone wire, you take the pack from your pocket with either the red or the blue side uppermost. Then, holding the pack horizontal, run the cards across from left hand to right band counting until ycu reach, say, the number five pair of cards, which will be the five spot. Then pressing lightly, slide these two cards apart and reveal the Five Spot is face up in the pack, while all the other cards appear to be face down. Removing this card, turn It face down and reveal th it is of a different color back from the entire balance of tha pack.

Tric'c #2, You notify 52 friends who have telephones for each to keep only one card of the pack in mind. When someone selects a card, you inquire the name o.c the card or 1 earn It otherwise. Then tell spectator to call up the proper person of your 52 friends, and ask over the telephone for name of the-card selected.

Trick #3. requires that you synchronize your watch with some friend's clock or wristwatch. Have a card selected and then at a certain time have the person call up your accomplice and ask the name of the card. This means timing. If the card is a Heart, you call up near one o'clock. If Clubs, the hour hand must point at 2:00. If Diamonds, at 3:00, and if Spades at 4:00. Again you repeat the same rotation of suits, Hearts, Clubs, Diamonds, Spades, starting with the hour hand at 5, 6, 7, or 8 respectively. Also, at same rotation, 9:00,10:00, 11:00 or 12:00. To indicate the numerical value of the card, you use the minute hand, which must point to one of the 12 Dial numbers at the time you call. This indicates the One Spot, 2 Spot, 3 Spot, etc. according to the number on the dial at which the "minute hand" is pointing at the time.

Trick #4. Corinda credits this to an effect in A1 Baker's book. You make up a list of articles that will be readily found at home or parlor — or another list at restaurants. Articles like ashtray, pencil, lighter, clock, knife, book, cup. Memorize these 20 articles in connection with 20 names like Wilson, Watson, Kelly, Samuels, Simmons, Berry, Collins, etc. Gathering the approximately 20 articles from around the room, you place them on a table and ask the spectator to select one. Then tell him to telephone your confederate and ask for a Mr. Wilson, Watson, Kelly, Samuels, as the case may be, which name you have associated in 3'our memory with the article selected. As your accomplice answers the phone and hears the person ask for Mr. Kelly or Samuels, this will tell him which article has been selected - s he can say: "Yes, This is Mr. Kelly speaking. Think of the article that you have in mind — Ah, yes, I see! It is a lighter."

Trick #5 - employs a window envelope, a Swami Gimmick or "nailwriter". Person selects any subscriber from a telephone directory, tells you the name' of the subscriber selected. You write a word or number on a card, apparently a "PREDICTION", of which you then place in a sealed envelope. Person is told to telephone and ask the subscriber to name any word or number. The spectator then tells you what the subscriber selected in the way of a number or word. You open the envelope ana show the card, and on it is written the same word or number. The trick is a familiar one tc most oi you. fou simply write on the card "I predict the word given to you by the person you telephone will be----". After you learn the name or word or number, you use the nailwriter in the familiar manner to write the word or number, in.the same space.-which you left blank on the card.

Trick #6. Spect ator decideson a number under ten thousand. Tell him he can telephone your "medium" and ask what number has been selected. You mentally subtract 2,222 from the figure. Then telephone your accomplice, dialing his number correctly, but when he answers, inquire: "Is this Eldorado number so-and-so?" Quoting the number arrived at by your subtraction from the number. Hand the phone now to a spectator to do the talking. Your accompli ce sxmply adds 2^222 to the number you mentioned to him, and he then can give the number that the person originally selected. There is possibility of fun in this last item, when worked with your friends. Corinda gives very elaborate suggestions and for overcoming any snags or difficulties encoun- -tered in working each trick, which shows he has thought it out well. You may find this Tele-Trickery item of service to you.

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I:DR. STANLEY JARS' PREDICTION"

This was an item made up and sold at \$10 in the form of a plastic letter-opener, black in color, which contained a flat sliding space within it, in which you could conceal a folded slip of paper bearing a prediction. By opening a sealed envelope with this letter opener and pushing forward a little projection near the handle of the opener, you could eject the folded slip of paper into the sealed envelope. The folded slip passes out through a slit in the sides of the letter opener. This made it possible to mail a blank envelope of opaque nature to someone or some club and asking that all seals be kept unbroken until you arrived. Informing those concerned that the envelope contained a sealed "prediction" of some event which would occur on the day of the show and also contain the headline of the newspaper on the date of your show, which you had booked some time ahead. The envelope is opened cn the stage during your show and proved to contain the promised prediction. Of course, you prepare the prediction at the last moment before your show and insert it in the letter opener gimmick. Brought out and sold by Lou Tannen of New York.

BRON'S THOUGHT COINCIDENCE

Bron's Magic Co.

This effect is based on a principle of magic which is neither new or original. However we. believe that this is the first time it has been used with such startling results. In brief, the spectator is given a blank card on which he is to write any name that he cares to. He then signs his name for identification. He may even draw a picture on the card. Spectator then concentrates on the thing he has drawn. The performer who has a card similar to spectator now writes something on his card and also signs his name. Both spectator and performer now place their cards on the table face down. The Spectator then turns his card face-up and when performer turns HIS card up it is seen that the performer has duplicated whatever the spectator wrote on his card.

You will need two envelopes and two cards for this effect. The cards are quite ordinary but one of the envelopes is prepared by having the front of it cut out. These two envelopes are on the table, flap side up. The two cards are close by. Spectator is asked to think of anything, name of a playing card, a person or anything like that. The spectator must concentrate on the object then write or draw it plainly on the card. Spectator retains card and simply concentrates on his object. Performer takes second card and also writes or draws something on it. This card is placed in unprepared envelope, which he gives to spectator to hold. Performer takes spectators card face down and places it in the prepared envelope. This must be done carefully so that the spectator cannot see the front of envelope. It is now quite easy to see what was written on card simply by looking at front of envelope.

Performer^now "pretends tojhavc made a. slight- error. He asks spectator if he signed his name to his rard. ~0f course spectator did not. Performer then returns spectators card to h-m face down and discards the envelope. Performer also takes his card from spectator and the envelope is also discarded. Spectator is told to sign his name to card and place it face down on the table.

Now for the dirty work. The performer knows what is written on Spectators card, thanks to the envelope. You are doubtless if the performer has written something on the card before. Well, he has. When spectator was writing on his card the performer was signing his name (performers) to his own card. Now when card is returned the spectator signs his name but the performer already has his name on the card so he writes or draws whatever spectator drew on his card. Thus, performer under misdirection reproduces the object that the spectator though1 of. Try it on your friends. It's .'■ GOOD.

A POSSIBLE IMPOSSIBILITY ~ Delmas W. Jenkins -

The Effect as the Audience Sees it-

A full pack of playing cards is introduced and shown to consists of all different cards. They are given a dove-tail shuffle by the performer.

Fanning the cards, the performer requests that one or more or the spectators make a mental selection of one of the cards exhibited in the fan.

The pack is immediately handed to a spectator, who gives it a thorough shuffle and hands it back to the performer.

The performer next introduces a blindfold, which is passed for inspection and proven to be entirely opaque.

Having been securely blindfolded the performer takes the pack in his hands and proceeds to rerove the cards from the top of the pack in fans of five or six with the requast that when the spectator sees his card, he will please step forward, remove the card from the fan and silently display it . to the rest of the spectators.

Immediately upon his doing so, the audience is electrified to hear the performer announce the name of the card mentally selected by the spectator. A fact that makes it even more wonderful, especially to a magician, is the fact that it is apparently impossible for blindfolded performer to s?.e or have any knowledge of the cards held in his hand and that it is evident that it is not performed through the aid of confederacy.

Requisites :

Two packs of ordinary playing cards of the same size and design, a blindfold and a table containing a weIX suitable for the disposal of the pack of playing-cards. "Preparation:

The first, step to be followed in preparing for the presentation of this effect is to remove the following ten cards from the first pack, which for the sake of reference we will call pack A; ACE OF DIAMONDS, FOUR OF CLUBS, SEVEN OF HEARTS, TEN OF SPADES, KING OF DIAMONDS, THREE OF CLUBS, SIX OF HEARTS, NINE OF SPADES, QUEEN OF DIAMONDS, and the TWO OF CLUBS, and place them on the top of the pack in any order. This pack is then placed on the table.

The second pack, or pack 8, Is prepared by removing the ten cards that correspond with those just nrmed and arranging them at intervals of five throughout the pack in the order given above——the more informed of my readers will at once recognize this as being the celebrated "SI STEBBINS"

arrangement-----so that every fifth card, starting from the top, is one of the ten cards. Having completed this arrangement, you. will now find that the cards are in the order given above and at Intervals of 5, 10, 15, 20, 25, 30,. 35> 40, 45, and 50.

Pack B is then placed, on the table immediately in front of the well where it is hidden from view by the blindfold which is placed in such a manner as to shield it from the sight of the audience.

All arrangements are acw complete for the presentation.

First pick up pack A from the table and show by fanning that all cards are different. Kext give the pack a dove-tail shuffle; this shuffle Is hardly so innocent as it seems, as the performer must take care not to allow the top ten cards to intermingle with the others; but fall on top so that they retain 'their original position as before the shuffle took place.

The performer now fans the deck in such a manner, that only the top ten cards are visibly, and requests that the spectator mentally make note of one of them.

The pack is then handed to a spectator, who gives It a thorough shuffle and hands it back to the parformer.

Upon regaining possession of the pack., the performer apparently places it on the, table behind the blindfold, but in. reality, It is then dropped in the well, and the blindfold immediately picked up thus revealing the pack B; which to all appearances is the one just placed on the table. The blindfold is then passed for examination.

The performer next picks up pack B from the table and steps forward and has the spectator blindfold him. He then removes the cards in fans of five from the .top of the deck and shows them' to the audience at the same time repeating to himself* silently, as the first fin is'removed, ACE OF DIAMONDS, as the second fan makes it appearance, FOUR OF CLUBS, and as the third is shown, SEWS OF HEARTS and so on throughout the pack, until the spectator steps forward and removes his card from the fan.

The performer ic thus enabled to know that card, that the spectator is now* holding. Is one of the original ten-cards displayed for .his-aeJLect±on az the ovh.er four were not shown. and hence it thus follows that it must be the mentally selected card and that It is the card which the performer has just previously and silently called to himself and in this manner he is able to hr.ow it without seeing it and hence call it by nar.e.

SIGHT UN SEE!

The effect as the audience cess it:

The pcene takes place in a drawing room. The performer announces his intention c-z giving a dei.x astraticr. of thought transmission and that to a person at a distance. His assistant will act as the receiver while the performer will occupy ch2 position of transmitter.

The as-latent is than acce^anied to another room; where he is placed in the custody of a cor.mitto.e. Thus he will have no knowledge or what takes place in the •i'rc.iving room.

The ¡„"¿rfar—er now introduces a pack of playing cards and removes the fc.ir a«v»s. Taar-e cards arc now placed in a row on the table and a member of the audierc-s. tj requested to step forward and touch one of the four cards.

After his having done co, another member of the audience new gees to the adjacent ¿oca, rhare the receiver is situated, and asks the ne^iie of the chosen card in say for.a shape etc. cf a question he may care to propound; though ;._t is not n^cesr;ary for him to speak unless he wishes ho do so.

Kotwithotanding tno fact that the assistant could not apparently have any t rus cf now:" rig tie selected card, yet he Is able to .-.ar« it correctly in ever\ s t ?r:ce aa i hough he had received a mental view .„•£ what took place in the oti -r. roo.r.

¿1 pahh of piacia^ cr.rca and the knowledge of the following in^eeeous arr-anger.i-'j*: vsacL In determining the selected card.

Arrangers at;

I?: • ' a.i radfr:,">l:o";J, agreement between the performer and the one who is to i hat they hall arrange to be introduced to the menhero of the and 'hat they shall take special care to be ir.troiuced to the first three people at the rama time.

Acco.din-5 '"a a premeditate". understanding, the first three people shall he 'its?:ificd alphabetically In the order that the initials of their iatit vi2.'i cl; a". 7cr -^.ee, if the first three persons natu-is were Mrs, ihali.h. >ir. Fell ard Ilir.s J ones, they would be., classified in the order of h : i _ J^aei "math.

It is understood that the first person, Mr; Bell will represent the Ace of Biasunda, the second, The Ace of Clubs, the third, the Ace of Hearts, «bile any ocher person in the audience, irrespective of their name, shall represent the Ace of Spades.

Presentation:

Arranging the four cards on the table, performer casually requests that one of the first three people introduced please step forward and touch a card.

We will say that he calls upen Miss Jones. If he is so fortunate that Miss Jones selects the card represented by herself, he will now instruct her to please go to the room it which the assistant and the committee are located and personally hear the name of the selected card fro® the lips of the assistant. .." • •

When she enters the room, the assistant '«111 immediately know even before she spaeks, that the card was Che Ace of Clubs as that is the card she .represents; though I should perhaps nention that • it does not always follow that tiiio p&rson is the one vho selected the card so do not be mislead into making the statement•that she did select it.

If, however, you also desire to name the person selecting the card, you should agree m'th your assistant that you shall also make it a point to always* have the first parson introduced select the card.

We will suppose that she had selected the Ace of Diamonds. In that case the performs!- vjould see to .it thai: Mr, Bell was the one to ascertain the nam of the card from the assistantf or had it been the Ace of Spades selected, eav msmber of the audience, other than the first three, would suffice.

This experiment,, through "he aid of the splendid subterfuge that is employed ia learning the aame of the selected card, may be worked in any surroundings without a chance of detection and always creates a profound respect for the power of tire performer scd his assistant.

A PECULIAR f^RCSPTiaS

" jQRkiTlS ~

the »xag.ici.im obtains the hps of & borrowed pack of cards which he proceeds fco give & thorough arid genuine shuffle.'

The audience is no-? requested thai' a number of spectators, the number imkawm to the performer, »ill please draw cards from the pack during his absence from the room, note »heir, and return them to the top of the pack which, after «11 cards, ere irefcyxnued*. saall be cut in half severs! tines.

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