Win You Lose

Casino Destroyer

Casino Destroyer System

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This quick change move can be utilized more often than one might imagine. Over ten years ago I put together this routine which plays very well with a Poker playing audience.

PREP A RA TION: Prior to performance, remove the four (4) Tens, four (4) Kings and the four (4) Aces. Place the four (4) Tens face up on the table. Now place an indifferent card face down on top of the Tens. Continue by placing the four (4) Kings face up followed by a face down indifferent card. On top of all of these cards place the four (4) Aces face down. Upon completion, if you were to spread the cards from your left to your right, the set up would read: four (4) face up Tens, one indifferent face card face down, followed by your four (4) face up Kings, an indifferent card, face down, followed by the four (4) face down Aces. Square the stack and place the balance of the deck face up on top of it all. This is your starting position for a puzzling and spectacular routine.

Hold the deck face up in dealing position. Gear the conversation towards a gambling theme. State, "You never play cards with strangers because every stranger is not a cheat, but every cheat is a stranger. I'll show you what I mean."

Suiting the action to the words, spread a few cards from the deck which are face up and have some spectator shuffle them. Take the cards back and place them face down on the bottom of the deck. Repeat this same procedure until there are no more face up cards to be shuffled. This action automatically erases the fourteen card stack. The end result to all intent and purpose is that the whole deck has been mixed (?) by the spectators. As the shuffling by the spectators is taking place, continue to talk about gamblers and crooked games.

When all the cards have been shuffled (?) deal the top four (4) face down cards, face up, onto the table, disclosing them to be Aces. This is surprise No. 1.

A VTHOR'S NOTE: Be careful that, in dealing the cards, you do not spread the cards too much for fear of flashing some of the face up Kings and Tens in the remaining stack. *

As 1 have already explained in the prior text, obtain a secret break under the top five (5) cards of the deck. This is an easy matter to do because of the face up condition of the Kings. However, the touch is a rather light one because of the reversed Tens, so be careful to separate only the Kings. This can easily be checked by looking at the rear of the deck to assure you of only picking up five (5) cards. A few trials will give you the "feel" to accomplish this imperceptibly. Lift and pull back these five cards and pull them back on the deck so that they protrude about one half of an inch from the rear of the deck. Check the original text for the illustrations depicting the move. Proceed to pick up the face up Aces and slip them onto the deck so that they are aligned with the protruding cards. Remove the Aces (?) along with the four (4) Kings. Turn the whole block over, face down on the deck. Deal the top four cards to the spectator, who will assume these cards to be the four (4) Aces. Actually, they are the Kings.

Request the spectator not to look at them just yet. With this remark, deal yourself four cards from the top of the deck. These will be the four (4) Aces. Again, be careful that the remaining "Tens" are not flashed in the dealing. Reiterate what has just been done and ask the spectator if he would bet with his cards. The answer will be in the affirmative. Tell him that you're playing for fun, and have him turn his cards over which will be the four (4) Kings. This is surprise No. 2.

Turn your cards over and show them to be the four (4) Aces. This is surprise No. 3.

Tell the spectator that you will play him once more. At this point, if you were to check the cards in your left hand, you would have two (2) face down indifferent cards on top of the reversed Tens.

Slip-cut the deck, erasing one of the face down cards. Secretly pick up the block of five cards, pull them to the rear and push the top card forward to set up for the final sequence and change.

Pick up the Aces and set them up with the same procedure already described. Check original illustrations.

Execute the change as the Aces are pulled out and turned over. Deal the four (4) Aces (really the four [4] Tens), face down next to the face up Kings. Ask the spectator which cards he would take if he had a choice to make. Of course, he'll say, "I'd take the Aces." Upon his reply, deal yourself four cards. These will be the four (4) Aces.

At this point, sell the premise and have him turn over his cards, which will be the four (4) Tens. Turn your cards over, disclosing the four Aces, as you say, "I win, you lose! Remember, never play cards with a stranger. Every stranger is not a cheat, but every cheat is a stranger."

The trick has been well orchestrated, is simple to do, and the effect is devastating to the layman and magician alike.

Strongly presented, this creates a powerful effect.

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