After Hours Magic: A Book of Al Thatcher Card Magic

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"Alice Blue Gown" "Calculator"

down. Now the double card goes on the top, and when the spread is made this time, (D) will turn over. Now that all of the cards have been shown to turn face-down one at a time, place the double card back on top of the packet, and turn the cards all face-down. At the same time, move the bottom card (now face-down) to the top of the face-down packet. Spread the cards showing them all face-down. Replace the double card second from the bottom, and once again spread the cards. You will now have three face-down cards and one face-up card, which is the kicker in the routine. To reset, simply turn the packet face-up, and move (C) back to its original starting place second from the face.

"Alice Blue Gown" is my favourite, but even though the patter is very clear, I often wonder if the onlooker really understands what is happening. The kicker always got a great laugh, though. The more popular is the "Calculator". It is easy to follow, is very logical, has a "failure", and finally ends up the way it should. It comes highly recommended.

Whenever the spread is made in the following routines, an * will appear.

Bring out the cards in the face-up position, and spread the cards, showing four face-up cards. Replace the double card second from the bottom, and spread the cards again. Effectively, the first card, (C), has turned face down. Again replace the double card second from the bottom, repeat the spread, and the second card, (B), has turned over. (C) is now face-up again. This time replace the double card on the bottom of the packet, and do the spread. (A) will now be face-


"The girls in my place of employment that's modern technicaleze for workhouse gave me a calculator for Xmas. Lovely thought. And befitting my own personality, it was a simple calculator In fact, it would only add.

And at that, it would only add four numbers: *

one two three and four Now, you know how a calculator works, don't you? In order to use the numbers, you have to enter them into the works. First we enter the one. * And you can see the one has been entered it's gone! Next we enter the two. * Then the three. * And finally the four. * Now, to get the final answer, we merely turn the calculator over and look at the display board. * Oops! I think I inadvertently pushed the clear button. But, fortunately, this calculator has a memory system, and there in the memory, we find the answer * ten And thanks to those calculating females in my office, I can be a perfect little adder snakes alive!"


This routine, apart from the others, requires a special card, but it is easy to prepare. Cut out the picture rectangle from a Jack, and roughen the back slightly with sandpaper. Roughen the picture area of a Queen of the same suit, and glue the Jack onto the Queen. When dry, this card is now known as a QUACK or, better, a Jack in Drag! This card should have a blue back.

"This is my version of the television show. You've seen the show, haven't you? Oh, TO TELL THE TRUTH. Is there another? I do this just a bit differently, because instead of using only three girls, I use four the four queens. *

Now, as in the show, the four girls get up and have their say. The first little gal, the Queen of Hearts, stands up and says 'My name is Alice Blue Gown,' and she turns around and shows you she is. * The next little gal, the Queen of Clubs, also stands up and says, 'ATy name is Alice Blue Gown,' and likewise she turns around, and you can see her blue dress. * The third little gal is the one from the farm you can tell her because she's usually carrying around a spade. She says,'My name is Alice Blue Gown,' and she turns around to show off her blue dress. * The last little gal is the little debutante, the gal with all the money, the jewels, the diamonds. She says, 'My name is Alice Blue Gown,' and she turns around for you to see her blue dress. * Now the object is for you to guess who is the real Alice Blue Gown No matter who you'd say, you'd probably be wrong, because you see all the gals were redheads. * The real Alice Blue Gown? Well, we'll never know, but there was a sort of weirdo hiding under the table * and he can best be described as a Jack in Drag!"

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The performer shuffles the pack and deals five cards face-down onto the table in a single heap. Picking up the cards he looks at the faces and replaces them face-down onto the table. He now writes the name of one of the five cards on a piece of paper informing the spectators what he is doing but not allowing them to see what has been written. The paper is then folded and given to someone to hold. Four of the cards are eliminated by the spectators, and the person holding the paper is requested to open it and read out what is written. The card is turned faceup and the prediction is seen to be correct.


Five duplicate cards are needed and these are on the top of the pack at the commencement of the trick. Jokers from discarded packs will do nicely.

Begin by shuffling the cards face towards the audience retaining the duplicates in position at the top of the pack. On no account mention that they are all different, they can see that, so why raise any doubts in their minds which may lead them to think otherwise. Deal the five duplicates face-down onto the table into a single pile and put the pack on the table nearby. Pick up the five cards, glance through them and replace them onto the table and spread them out. Write their name on a piece of paper, fold it up to conceal what you have written and give it to a spectator to hold. Obviously care must be taken to prevent anyone seeing what you have written and that the cards on the table are duplicates.

A spectator is now invited to eliminate a card by pointing to it and the pack is dropped onto it. A second card is eliminated in a similar manner and the pack together with the first duplicate is picked and dropped onto this second choice. Continue in the same manner until only one card remains.

You are now holding the pack which has four of the duplicates on the bottom and these are brought to the middle of the pack by doing the two-handed pass, (who said it was obsolete)

or, if you are seated at the table allow them to fall from the bottom of the pack on to the lap; you can pick them off the floor later.

The pack is now turned face-up and the first four dealt onto the table with the remark that "Any of these could have been the one face-down on the table." You now request that the paper be opened and read and the tabled card turned face-up.

As this is being done there is ample time to gather up the four face-down cards, add them to the pack, put them in the jacket pocket and come out with another pack which is minus the card on the table.

The time is also psychologically right, the pack has served its purpose and is no longer of importance, and the attention of the audience is focused on the paper being unfolded and read and the card being turned face-up.


As the cards are being shuffled the performer chats about psychologists and that there are among them a number who believe there is no such thing as a free will, and that the decisions made by humans are determined by heredity, environment etc., and if this is so it should be possible to a limited extent to influence them to make certain choices by setting up conditions and making suggestions that would cause them ultimately to come to a decision that was predictable. Continue by saying that there must be some truth in it otherwise the millions of pounds spent on advertising every day is being completely wasted. Invite them to take part in an experiment to decide once and for all whether such a thing is possible and proceed as explained in the method until the point is reached where a spectator is holding the paper and you are about to have the four cards eliminated.

This is the stage where the trick is lifted out of the puzzle stage and made into entertainment, by involving the spectators in the action. Invite one of the group to assist you

informing him that you will cause him to eliminate one of the cards that will help to make the experiment a success. Commence by asking him what sign of the Zodiac he was born under, whether he is left or right handed or ambidextrous, if he is one of a pair of twins; as you receive answers to these questions alter the positions of cards. Suddenly ask him to place one hand on any of the five cards. This card is eliminated in a similar manner using different people and using different questions which you can easily invent. How this is played is dependent on your own particular style or inclination. If you like having fun the spectator involvement gives plenty of scope in the questions you ask or even the actions you request them to perform, such as describing a spiral staircase with the left index finger before bringing it down on one of the cards. If the idea appeals to you it would be best to invent your own crazy business. Alternatively, it is possible to adopt a more serious manner and play it for real. If you do, make it your only item. To include it in a routine of card tricks it will be taken as just another card trick. Do with it what you will.

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Fundamentals of Magick

Fundamentals of Magick

Magick is the art and practice of moving natural energies to effect needed or wanted change. Magick is natural, there is absolutely nothing supernatural about it. What is taught here are various techniques of magick for beginners. Magick is natural and simple and the techniques to develop abilities should be simple and natural as well. What is taught on this site is not only the basics of magick, but the basics of many things.

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