Start by showing the envelope, open the flap and pull out the fake card, just far enough for both colours of the back to show. Explain that there are two cards in the envelope.

Turn the envelope to a vertical position, with the flap pointing directly upwards and the address side towards the audience. Remove the fake card, showing its face to be the joker. Say, "One of the cards is the joker. I will show you the other a little later." Replace the joker into the envelope and seal the flap. Leave the envelope on the table in full view.

Ask one of the audience to call out the name of any card — other than the joker. When a card has been named, remove whichever pack contains the pair of matching duplicates of that card. Do not show the faces of the cards. Simply run through the pack until you find the pair in question. Remove one of the cards and place it on the table. In the process cut its twin to the top of the pack. Hold the pack face down in the left hand.

Now there are no sleights in this trick at all, but the following sequence will require a little handling practise. The movements, although not unusual, must be co-ordinated correctly.

With the right hand, pick up the envelope and remark that it contains the joker and one

other card. Then, fixing your gaze on the spectator, who chose the card, say, "And this is the card which you freely named." As you say this, casually pass the envelope into the left hand, which clips it on top of the pack with the thumb as in Fig 3. The envelope should be address side upwards. At the same moment, the right hand picks up the chosen card and displays it. Keep your attention on the card and the person who chose it. Place the card back on the table.

With the right hand, take the envelope as in Fig 4. The fingers go beneath and the thumb on top. The fingertips seize the top card of the pack (duplicate of the tabled one) and hold it against the underside of the envelope. This movement can be facilitated either by allowing the left thumb to push the card slightly off the top of the pack, or by secretly obtaining a little finger break beneath the card during the preceding part of the routine. This latter method is prefered by the editor as it permits a very clean steal. The right fingertips only have to enter the break. There is no additional movement.

Once the right hand has the envelope, the left deposits the pack on the table. Take the envelope back into the left hand as in Fig 5. The card is clipped in place by the thumb. With the right hand begin to tear the envelope open at the upper short end. Reach inside and remove the joker. Place it aside. Remind the audience that there is a second card in the envelope. Place the right fingertips inside the envelope, while the thumb remains outside as in Fig 6. Draw the card upwards, as though extracting it. It will emerge back outwards (a slight discrepancy, which is never noticed). Turn it around and show that it exactly matches the freely named card.

Leave the envelope lying around, where it can be examined later.

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Fundamentals of Magick

Fundamentals of Magick

Magick is the art and practice of moving natural energies to effect needed or wanted change. Magick is natural, there is absolutely nothing supernatural about it. What is taught here are various techniques of magick for beginners. Magick is natural and simple and the techniques to develop abilities should be simple and natural as well. What is taught on this site is not only the basics of magick, but the basics of many things.

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