Biddlekardyro Cased Phil Willmarth

I have been enjoying a correspondence with Fred Robinson, and one of the primary topics has been presentation. Combining the Biddle-Kardyro steal with A1 Leech's Case Card Location seems an obvious, serendipitous thing to do, but I have never seen the idea in print nor have I seen anyone else do it. Most importantly, it is a departure from the you-take-one-I'll-find-it card effect and provides ample opportunity for presentation.

effect

A selected card is shuffled into a packet of four indifferent cards. Clearly showing all five cards again, the performer squares them up and has a spectator trap them between his hand and the table.

A portion of the pack is cut off and placed in the middle of the remaining stock in an extreme out-jogged position. The entire arrangement is put into the case in that condition and held in the performer's right hand, pressure on the case holding the out-jogged stock in place.

The spectator is still holding the packet of cards against the table and the performer grasps one corner of the packet, then asks the spectator to name his card. As he does so, the performer lets the corner of the packet slap against the table, the out-jogged packet drops into the case, and the chosen card is discovered sticking up from the otherwise cased pack. Of course, when the packet of cards is spread, only four cards remain . . . the chosen card has been shot from the packet to the case!

method

The card is forced, four indifferent cards are chosen, and the chosen card is controlled to any interior position in the five card packet by cutting the packet face up. (Removing the four cards is necessary to permit the out-jogged packet to fall freely into the case at the climax; indeed, if the case fits tightly, you may wish to remove six cards).

Drop the cards onto the face of the deck and pick up half of the deck (using half the pack makes the subsequent steal easier). Slowly count the top five cards into the left hand a la Biddle-Kardyro. Of course, the known chosen card is stolen to the bottom of the half deck. The packet of cards is tabled face down and a spectator asked to trap the packet against the table.

Assemble the pack, dropping the tabled portion on the held portion so the chosen card remains the first face-down card. Cut off about a quarter of the cards, getting a break at the inner left corner under the chosen card as you do so. Riffle to about the middle of the main stock and retain the last card long enough to slip the chosen card between that retained card and the already riffled-off portion. (See fig 1). The smaller block of cards is out-jogged in the pack with the chosen card isolated from the other out-jogged cards by one card. (See fig 2).

Case this arrangement and hold it in place by pressure of the right thumb on the face of the pack. The little finger should extend under the case so as to support it when pressure of the thumb is released. When that is done, the out-jogged packet will drop leaving the chosen card still revealed in its place. (See fig 3 for position of case in hand).

Snapping the small packet seems to "shoot" the chosen card invisibly from the packet to the pack. Case Card may be found in The New Pheonix, 335, pages 148-149. The Kardyro-Biddle move may be found in Bert Allerton's The Close-Up Magician and a variety of other places.

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Fundamentals of Magick

Fundamentals of Magick

Magick is the art and practice of moving natural energies to effect needed or wanted change. Magick is natural, there is absolutely nothing supernatural about it. What is taught here are various techniques of magick for beginners. Magick is natural and simple and the techniques to develop abilities should be simple and natural as well. What is taught on this site is not only the basics of magick, but the basics of many things.

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