Contents

Preface ¡x

Introduction xj

PART ONE: FORGERY, PACKETS & PRINCIPLES 1

Section One: Forgery 3

Forgery 5

Section TWo: Ace Effects 17

Trapped Ace Surprise 19

Catch-Ace-Trap-ee 23

April Fools' Aces 28

Ace and Three-Card Vanishes 31

Ace and Four-Card Vanishes 34

Catalytic Progressive Aces 38

Section Three: Packet Effects 47

Below Zero Minus One 49

The Spread Displacement 51

The Mario Flexible Count Grip 54

The jehhfowj Count 55

Semaj-Novrec Masked Packet Reverse 57

Snap Reverse 58

Turn Me Down Why Don't You 61

The James Gang 67

The Mario-James Multiple Shift 69

Quick Three-Way, My Way 77

Small Packet One-Handed Top (spot) Palm 82

New FAces of 12 3 4 84

Spread atfus 85

Hyper-Warp 89

Section Four: TWo Principles 99

The Sigma Principle 101

A Sleight Case of Murder 104

Vanishing Eleven and Placement 113

PART TWO: TECHNIQUES 117

Section One: Palming 119 Palming...

Named Travelers 125

Secretly Disordering the Deck 127

WJ Bottom Palm 129

Holdout Holdup 133

The Coughlin Palm Replacement 139

The One-Handed Daley Switch 141

Chameleon Colors Revisited 144

De-Flourished Ossip Slip Cut 146

Section two: Lifts 151

Naturalness: The Double Lift—and More 153

WJ Two-Step Double Lift 158

The WJ Two-Step Double Lift Hit Variation 161

A Stuart Gordon Turnover Variation 164

The Unload Subtlety 167

My Ambitious Card Routine 170

The Moveable Card Pass 173

Coming Up in the World (a.k.a. The Load-Up Move) 177

The WJ Side Steal 181

The Simulated Shuffle—a Palm Cover 188

The James Palm Transfer 18 8

The Speed Load—a Wallet Loading Technique 188

Section Three: False Deals 191

Deals 193

Bottom Dealing 195

Follow That Card II 208

P.K.A. Cheating 219

Fair Risk (Spectators Open Prediction) 223

Second Dealing 228

The Moon is Made of Blue Cheese 237

Sympathetic Blacks 240

Mario's Future Reverse—Broken Form 244

The Krenzel Square Reverse 245

Etude for Dealers 249

The Option Second Deal 254

The Countervailing Motion Principle 257

Miscellaneous False Deals 259

A Hand Too Few 263

Miscellaneous False Deals (Continued)

269

Theory Thirds

271

Fourths, Fifths, etc.

273

The Undifferentiated Middle

274

Adding Differentiation

276

Miscellaneous False Deals (Concluded)

277

Theoretical False Deals

281

Summary

281

Section Four: Shuffles

283

False Riffle Shuffles

285

The Zarrow Shuffle

288

WJ on the Zarrow

290

The Tabled Winnipeg Cut

294

I'll Put Money on It

297

Color Triumphant

309

The Merlin Push-Through

315

The Strike Push-Through

322

The Crand-bler's Prediction

327

Section Five: Hie Pass

333

The Pass

335

The Basic Position

337

The Edge Pass

340

The Squeeze Pass

343

The Pivot Side-Jiggle Pass

345

The Diagonal Pass

347

The Automatic Pass

349

The Anomalous Pass

351

Section Six: Toolbox

355

Low Lateral Palm

357

The Position

358

The Deal-Out Subtraction

359

Low Lateral Control

361

Low Lateral Conversions

364

Add-Backs

367

Standard Add-Back

367

No Contact Add-Back

368

Bottom Add-Backs

369

Low Lateral Steals

370

Low Lateral Switches

373

The Christ-Annemann Alignment Displacement Sequence

377

Four-as-Four (Hiding Two, Faf-Two) Counts 380

The FafTwo C Count 381

Splay Grip 382

West-Townsend-James (WTJ) Count 384

Turnantula 389

The Egress Vanish 393

A Refinement for the Bluff Shift 398

The Bluff Shift as a Control 399

The Bluff Shift as a Riffle Force 402

PART THREE: MENTAL EFFECTS & GAFFED METHODS 405

Section One: Going Mental 407

Mental Magic 409

The Vibratory Prediction 410

The Intention Force 413

The Kick-Off Switch 415

Blushing Leaper 418

Brownian Movement (The Sequel) 423

The Veeser Concept and Alignment Insurance 425

Ham and Ace Sandwich 428

Divine Miraskill 434

A Vision or a Dream? 438

Section Two: Seriously Gaffed 443

Why Not? 445

Wishuffle 446

Birthday Aces 451

Watch the Wild Ace 461

Section Three: General Tips 471

The Hands 473

Breaking in the Cards 475

Routining 478

Closing Comment 481

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