## Two spectators each freely select a card You immediately produce two cards that have the same total

Set the top 20 cards of the deck as follows of deck 1. Jog Shuffle as you invite two spectators to assist. Push off 10 cards and place them face down in front of one spectator then push off another 10 cards and place these in front the other spectator. Discard the rest of the deck. 2. Ask the first spectator to give his packet a complete cut then remove the top card and leave it face down in the middle of the table. Now ask the other spectator to do the same with his packet, placing his card on...

## First question Is your card a COURT card or a SPOT card You can lie or tell the truth

Here you simply outjog every second card (fig.1) Finally strip them apart (fig.2) and place the INJOGGED section on the table. Turn over the Finally strip them apart (fig.2) and place the INJOGGED section on the table. Turn over the top card of this pile for the true answer to the question.

## Ritual Abuse

This, and the following two effects were inspired by Marty Kane's recent positional retention work (Status Quo Principles 1 & 2 - see 21 Card Tricks for further ideas). Both J. K. Hartman and Phil Goldstein have previously published effects based on these principles dating back to the 1980s. Marty has independently analysed these principles and formulated them for various sized packets and different procedures. This first effect is a card divination prediction. 1. Have the deck shuffled then...

## Six Card Interlude

A trick to intrigue using any six cards. 1. Give the deck to a spectator and ask him to remove any six cards and discard the rest of the deck. Say, It's a strange fact that if you remove six cards from a deck they act like a computer. 2. Tell him to mix his cards face down then look at the bottom card. Now say, All you have to do is input some very basic data - the colour of your card. But you can lie. It won't matter to this hi-tech machine Here he spells either RED or BLACK transferring cards...

## Based on The Detective Card Trick The Card Magic of Edward G Brown by Trevor Hall 1973 Professor Sidney Lawrence also

Before you begin you need a crimped card at position 26 from the top. For impromptu work I would do this Take a shuffled deck and hold it face down. Spread count the cards as you say you're checking that it's a full deck it doesn't need to be . Injog the 26th card as you do this. Finally bend down the inner left corner of the injogged card before pushing it flush 1. Place the deck face down on the table. Point out that it's possible that you could know the top and bottom cards of the deck, so...