The Magic Clock Roy Walton

In his own words, another variation:

"This is a variation of the clock dial effect using the presentation angle of a magical clock dial that will assist any spectators to become successful conjurors; the method, as usual, is simple math, thinly disguised as a card trick."

It is necessary first of all to hand spectators A and B twelve cards each, but they should not be aware of the quantity of cards they have. There are many ways to achieve this. The one I normally use is to glimpse the two face cards of the pack and remember them in the 2-1 order. The pack is held in an overhand shuffle position and cards are drawn off by the left hand as follows:

Top and face together, top, top and face together, top. This group of six cards is then replaced on top of the pack. This very quick milk build technique is simply done as if playing with the pack whilst talking and not in the manner of a normal overhand shuffle. The key cards are now at positions 3 and 6 from the top.

The pack is now given two In-Faro Shuffles, remembering that the shuffle only has to be accurate in respect of the section containing the keys. In the first shuffle the top six must weave accurately and in the second shuffle the top twelve must weave accurately. The two keys are now positioned at 12 and 24 from the top.

By holding the squared pack face-down in the left hand with the near short end a little higher than the front one, the right hand can lift what you estimate to be a little more than 12 cards with the thumb at the near short end and then drop one or two cards from the right thumb until the first key you remembered is visible at the face of the upper group. This section is handed to Spectator A. A similar procedure is adopted for the packet handed to Spectator B. your key card, of course, being the original face card of the pack.

Place the remainder of the pack on the table and ask two spectators to shuffle their respective packets. Explain that whilst you turn away. Spectator A is to deal a number of cards onto the main pack or the table, remembering the number of cards he deals down, and then hold the cards he is left with behind his back so that you will not be able to see them when you turn around. Finally, tell him that the number he chooses to deal onto the pack must be an even one and that you'll shortly explain the reason for this. Turn away whilst he carries out your instructions.

Then he has finished, turn around again and explain to Spectator B that he should do exactly the same thing, but the quantity of cards he chooses to deal onto the pack must be an odd one. Say this is to prevent him from coincidentally dealing the same number as Spectator A.

When Spectator B has finished, turn around and say, "You each have a packet of cards being held behind your backs and I would now like you to place these in your pocket, but as it is particularly important that each of you do not know the quantity of cards you are placing in your pocket, please exchange packets with each other before pocketing them. Just in case you subconsciously counted the cards whilst you were holding them behind your back."

When the packets have been exchanged and pocketed, request one of the spectators to shuffle the main pack and then hand it to you. Hold the pack face-down in the left hand and take cards off the top one by one, showing their faces to the two assisting spectators and counting out loud as you do this from 1 to 15. (It is really only necessary to show 11 cards, but the number I5 is a throw-off for any subsequent reconstruction of the effect)

As each card is shown, it is turned face down and dropped on the table to form a facedown packet. Request Spectators A and B to remember the cards which fall at the positions of the quantity of cards they dealt onto the pack earlier in the effect.

When 15 cards have been shown, pick up the packet from the table and drop it on top of the pack. Now carry out the following overhand shuffle: Undercut half the pack, in-jog, and shuffle off, cut at in-jog, run four cards, and then throw the balance of the pack on top.

Say that you will reveal a vital conjuring secret to the spectators and it will assist each of them in finding out the card the other has noted. In other words, Spectator A will find Spectator B's card and vice versa. Deal the top 12 cards in a circle on the table to form a clock face, the cards being dealt in a clockwise direction and the first card being dealt at one o'clock and the last at 12 o'clock. All cards are dealt face down. Say that this is a magic clock that will assist the spectators in their tasks.

Request Spectator A to remove the cards he pocketed earlier and re-emphasize the care that was taken to insure that this was an unknown quantity of cards. Ask him to count the quantity of cards and then use this number to count around to the appropriate hour on the magic clock'. Ask Spectator B to name the card he noted earlier, and then have Spectator A turn over the card he reached on his count, showing it to be the same one. Repeat this same procedure with Spectator B, thus finding Spectator A's card.

August - 1971

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