This is used when the needed card is somewhere in the bottom half of the deck. It must be pointed out that In and Out Shuffles need not be restricted to only "from the top down" calculations but also from the bottom up.
Hold the pack as in Figure 1. With right hand, undercut the bottom portion of the deck and weave it into the larger portion as in Figure 62.
2. The right hand comes over the deck in a manner similar to Figure 63 except here the right thumb at the back, pulls the injogged packet up so that the left fourth finger can obtain a break below the weaved cards.
3. A Double Cut to the break will result in the bottom being Out-Shuffled.
4. By using the right thumb at the back end of the deck, you may pick up an extra card from below the break to add it to the top section. Then Double Cutting the cards will be the same as an In Shuffle of the bottom cards.
Uses for these Faro Throw-Offs will be found in Chapter Seven; Faro Notes.
The applications for this idea will also be found in Chapter Seven where the student will be able to fully grasp its significance, but for this chapter the following is all that need be told.
1. Assume a crimped card, or some other discernible key, lies somewhere in the deck as in Figure 65.
2. Cut the deck at perfect 26, then weave the upper sections so that the right hand portion is weavedjust above the crimped card as seen in Figure 66.
3. Finish the shuffle using the Spring Shuffle Flourish. For further details on the above idea see Chapter Seven; Faro Notes.
This idea has several uses the first of which is to place the 26th and 27th cards in relative positions from the top and bottom. Note the use of the Fourth Finger Table.
Cut the deck at perfect center or 26.
2. Weave the lower half of the right hand portion into the upper half of the left hand portion as in Figure 67.
3. This Off Center Faro will place the 26th and 27th cards at the same relative position from the top and bottom, In other words, if the 26th card is now 10th from the bottom; therefore, the 27 th card will be 10th from the top.
4. By doing an Off Center Faro with the upper cards of the right hand portion weaved into the lower part of the left hand portion as in Figure 68, the same result will apply to cards previously at the top and bottom. In other words, the top card may become the ISthfrom the bottom while the bottom card will have become the 15th card from the top.
5. After either of the above Off Center Faros you do not know the exact positions of the cards; however, by combining it with a key or crimp, at a known position from either the top or bottom, the exact positions can be ascertained,
6. A brief example would be to have, say, the 10th card from the bottom crimped, then doing an Off Center Faro as in Figure 67 but above the crimped card, the 26th and 27th cards cards will definitely become the 11th cards from top and bottom respectively.
7. Further application of the Off Center Faro is to get two even packets of cards, that is, the same number of cards in each packet.
8. In this case, cut at 26 and then do an Off Center Faro. Push the packets into each other until the deck is as in Figure 69 where the hands have been omitted.
9. If you have done a table type Faro, then you would cut off the top section to the right. The right thumb then would lift up the balance of the cards. The bottom packet is then free to be taken by the left hand and placed to the left.
10. If the Faro was done solely in the hands, the right hand would again take off the top packet as the left forefinger presses down on its packet to prevent any other cards coming off with the top injogged packet as it is placed to the right.
The right hand comes back to grasp the remaining interwoven cards. Lifting them up slightly the right hand separates these cards from the bottom section which is now easily taken by the left hand and placed to the left.
11. Again, the use of a key at a definite position at either the top or bottom would make for a definite number of cards in each packet.
Once again a reminder that the student will find further uses for the Off Center Faro in Chapter Seven as well as a closely allied idea called the Left Over Faro Shuffle. This is very useful in cases involving an odd number of cards. This idea can be used with decks of cards having uneven numbers such as a 53 or a 51 card deck or a 49 card deck and so forth.
It also is very useful in retaining certain sets of cards at either the top or bottom while actually using a Faro Shuffle on all other cards. However, do not confuse the Left Over Faro with the Off Center Faro.
12. Using the Faro Riffle Shuffle for the Throw-Off, Off Center or Above the Crimp Faro, you proceed in the usual manner to weave the cards except that before the actual riffle is made the large block of cards below the started weave is allowed to fall to the table. Then the thumbs Faro Riffle Shuffle the cards. Figure 70 shows the bottom block having dropped onto the table. The weave has been started and, of course, riffling off the thumbs follows immediately.
13. In the case of using the Faro Riffle Shuffle for the Throw Off Faro you would proceed in a manner similar to Figure 70 except that after the shuffle, the packets would be pushed into each other at an angle just as if about to do a Strip Out Shuffle.
Once the angle is obtained, the fingers of the left hand press on the front left corner of the deck thus causing the top block of cards, above the shuffled cards, to raise up at the back end. The left thumb presses down on the angled cards at the back left corner in order to prevent these from raising with the top cards.
14. The right hand is on the deck's right side, fingers in a position similar to the left hand.
15. With the cards raised at the back end, the right thumb moves in to obtain a break, between it and rest of cards, at the back right corner.
16. The left fingers and thumb can now easily square the cards while the right thumb is retaining the break. If you try it any other way the cards will have a tendency to bind.
17. Once the cards are squared, the break is taken over by the left thumb at the back. This leaves the right hand free to do the cutting.
18. As in the Throw Off Faro in the hands, the same rule applies to this on the table. If you wish to make an Out Shuffle, cut to the break, using a series of two cuts or more, sort of a Tabled Double Under Cut. If you want an In Shuffle, then the final cut must also carry the top card with it as in Figure 71 which is the Table Cover Up Cut in action.
19. While the tabled Cover Up Cut doesn't have a logical appearance at this stage, it does give the results of an In Shuffle as the packet below the break is placed on top in a final cut.
Again the top card of Figure 71 has been purposely moved over to show the action when it will actually be in line with lower packet.
Now a discussion of a couple of Faro principles is in order at this stage, therefore, the following should be of interest.
1. For any even number of cards whatever happens to the position of the cards in the top half also happens to the bottom half, but in reverse, during either a perfect In or Out Faro Shuffle.
2. As an example, let's note the top and bottom cards. The top card is number one in the top half but consider the bottom card as number one in the bottom half.
3. This principle applies to any even I numbered packet of cards. However, in I this example, assume a full deck of 52 cards is used and "half would mean 26 cards. Cut the cards exactly in half and give it a perfect In Shuffle. Follow by doing alternate In or Out Shuffles each time being sure they are perfect.
4. After any number of the above shuffles count down, from the top of the deck, till you come to either noted card, Now, turn the deck face up, count down the same number of cards and I you will find the other noted card.
Eositions from top half to the bottom j alf and vice versa but they will always be at identical positions from the top j and bottom regardless of the number of In or Out Shuffles. That is, if one of the cards is 11th from the top, the other I card will be 11th from the bottom.
6. The above applies not only to two I cards but also to every card in the L lower half and every card in the upper! half. As an example, you can place ten | known cards on the top of the deck and ten known cards on the bottom of the deck. As long as you know their original top and bottom relationship everyone of the original ten top cards will be in a position relative to the bottom ten cards.
Another example, say the 7th card from the top wound up in a position of fourth from the bottom, then the original 7th card from the bottom would be fourth from the top, then again the original 4th card from the bottom may become 15th from the top; therefore, the original 4th card from the top would now be the 15th from the bottom,Several examples of the above principle will be found in Chapter Seven.
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