Effect: A Fingertip Peeked card and the deck are fairly squared. Top portion of the deck jumps off and there is the spectator's card.
1. Hold the deck for the Fingertip Peek using the Riffle Estimation to the 14th card as you request spectator to call "Stop."
2. Use the Pinch Check to estimate whether you have 14 cards. If you feel it is over 14, then estimate the card as being at 15. If you feel it is under 14, then estimate the peeked card as being at the 1 lthposition.
3. If you actually have 14 cards, then, of course, you estimate it as at 14; however, you can't go far astray using the Over and Under approach as in Step 2.
4. Regardless of what number you estimated the peeked card to occupy in the pack you bring this card to 10th from the top of the deck. In other words, if you estimated the card to be 14th, you would lose four cards from the top in a cut or Overhand Shuffle.
5. Spread the pack between both hands, Group Counting in sets of three, till you reach the 10th card. Then resquare the pack while getting a left 4th finger break beneath the 10th card.
6. The above Step 5 is covered by the patter line, "Somewhere in the pack is your card but no one knows where. We will find it with a snap of the fingers. Name your card."
7. As you are asking the spectator to name his card, you are also squaring the ends of the deck with the right hand. During this you transfer the break from the left 4th finger to the inner left corner so that the left side of the ten cards are up against the base of the left thumb.
The transfer is very easy as you merely lift up the ten cards, at the back end, then in a sort of rocking motion the inner left side of the cards ride up onto the base of the left thumb. At the same time the outer right side of the cards slip off the tip of the left 4th finger and comes down flush with the pack on its rightside.
8. The base of the thumb now squeezes inwards against the sides of the ten cards while the four left fingers, which are on the right side of the deck, move downwards. The inward pressure of the left thumb's base and the downward slipping of the four left fingers causes the top ten cards to sort of pop off or spin off from the top of the deck to the table.
This is the Neal Elias "Self Cutting Pack" idea and further details can be had in IBIDEM #26.
9. The actual Spin-Cut is made after the card is known. The card is named, you snap the fingers of your right hand over the deck as the left hand does the Elias Spin Cut.
10. The right hand immediately reaches for the tabled packet of 10 cards. This packet is taken and tilted on its side so the cards face the performer. If the face card is the selection, the packet is turned face up. If it is not, the packet is placed aside.
Ask for name of the card to be repeated. Here do a Double Lift Turnover onto the deck. If the named card shows the effect is over. If it doesn't turn the card(s) face down. Take the top card only and snap it as you say, "Forgot to do this." Turn the card face up, and it should be the one.
12. If you prefer you can spot the position of the actual card by using the Multiple Turn Around Glimpse as in Figure 30. This way you can always show the card on top of the pack in the left hand and avoid the change altogether.
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Magick is the art and practice of moving natural energies to effect needed or wanted change. Magick is natural, there is absolutely nothing supernatural about it. What is taught here are various techniques of magick for beginners. Magick is natural and simple and the techniques to develop abilities should be simple and natural as well. What is taught on this site is not only the basics of magick, but the basics of many things.